Refactoring louloulibs and cmake

Use OBJECT libraries
Remove the louloulibs directory
Write FOUND variables in the cache
This commit is contained in:
louiz’
2017-03-14 21:45:23 +01:00
parent 2d3806152e
commit 0ab40dc1ab
77 changed files with 219 additions and 280 deletions
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#include "biboumi.h"
#ifdef BOTAN_FOUND
#include <network/tcp_socket_handler.hpp>
#include <network/credentials_manager.hpp>
#include <logger/logger.hpp>
#include <botan/tls_exceptn.h>
#include <config/config.hpp>
#ifdef USE_DATABASE
# include <database/database.hpp>
#endif
/**
* TODO find a standard way to find that out.
*/
static const std::vector<std::string> default_cert_files = {
"/etc/ssl/certs/ca-bundle.crt",
"/etc/pki/tls/certs/ca-bundle.crt",
"/etc/ssl/certs/ca-certificates.crt",
"/etc/ca-certificates/extracted/tls-ca-bundle.pem"
};
Botan::Certificate_Store_In_Memory BasicCredentialsManager::certificate_store;
bool BasicCredentialsManager::certs_loaded = false;
BasicCredentialsManager::BasicCredentialsManager(const TCPSocketHandler* const socket_handler):
Botan::Credentials_Manager(),
socket_handler(socket_handler),
trusted_fingerprint{}
{
BasicCredentialsManager::load_certs();
}
void BasicCredentialsManager::set_trusted_fingerprint(const std::string& fingerprint)
{
this->trusted_fingerprint = fingerprint;
}
const std::string& BasicCredentialsManager::get_trusted_fingerprint() const
{
return this->trusted_fingerprint;
}
void check_tls_certificate(const std::vector<Botan::X509_Certificate>& certs,
const std::string& hostname, const std::string& trusted_fingerprint,
std::exception_ptr exc)
{
if (!trusted_fingerprint.empty() && !certs.empty() &&
trusted_fingerprint == certs[0].fingerprint() &&
certs[0].matches_dns_name(hostname))
// We trust the certificate, based on the trusted fingerprint and
// the fact that the hostname matches
return;
if (exc)
std::rethrow_exception(exc);
}
#if BOTAN_VERSION_CODE < BOTAN_VERSION_CODE_FOR(1,11,34)
void BasicCredentialsManager::verify_certificate_chain(const std::string& type,
const std::string& purported_hostname,
const std::vector<Botan::X509_Certificate>& certs)
{
log_debug("Checking remote certificate (", type, ") for hostname ", purported_hostname);
try
{
Botan::Credentials_Manager::verify_certificate_chain(type, purported_hostname, certs);
log_debug("Certificate is valid");
}
catch (const std::exception& tls_exception)
{
log_warning("TLS certificate check failed: ", tls_exception.what());
std::exception_ptr exception_ptr{};
if (this->socket_handler->abort_on_invalid_cert())
exception_ptr = std::current_exception();
check_tls_certificate(certs, purported_hostname, this->trusted_fingerprint, exception_ptr);
}
}
#endif
bool BasicCredentialsManager::try_to_open_one_ca_bundle(const std::vector<std::string>& paths)
{
for (const auto& path: paths)
{
try
{
Botan::DataSource_Stream bundle(path);
log_debug("Using ca bundle: ", path);
while (!bundle.end_of_data() && bundle.check_available(27))
{
// TODO: remove this work-around for Botan 1.11.29
// https://github.com/randombit/botan/issues/438#issuecomment-192866796
// Note that every certificate that fails to be transcoded into latin-1
// will be ignored. As a result, some TLS connection may be refused
// because the certificate is signed by an issuer that was ignored.
try {
Botan::X509_Certificate cert(bundle);
BasicCredentialsManager::certificate_store.add_certificate(std::move(cert));
} catch (const Botan::Decoding_Error& error) {
continue;
}
}
// Only use the first file that can successfully be read.
return true;
}
catch (const Botan::Stream_IO_Error& e)
{
log_debug(e.what());
}
}
return false;
}
void BasicCredentialsManager::load_certs()
{
// Only load the certificates the first time
if (BasicCredentialsManager::certs_loaded)
return;
const std::string conf_path = Config::get("ca_file", "");
std::vector<std::string> paths;
if (conf_path.empty())
paths = default_cert_files;
else
paths.push_back(conf_path);
if (BasicCredentialsManager::try_to_open_one_ca_bundle(paths))
BasicCredentialsManager::certs_loaded = true;
else
log_warning("The CA could not be loaded, TLS negociation will probably fail.");
}
std::vector<Botan::Certificate_Store*> BasicCredentialsManager::trusted_certificate_authorities(const std::string&, const std::string&)
{
return {&this->certificate_store};
}
#endif
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#pragma once
#include "biboumi.h"
#ifdef BOTAN_FOUND
#include <botan/botan.h>
#include <botan/tls_client.h>
class TCPSocketHandler;
/**
* If the given cert isn’t valid, based on the given hostname
* and fingerprint, then throws the exception if it’s non-empty.
*
* Must be called after the standard (from Botan) way of
* checking the certificate, if we want to also accept certificates based
* on a trusted fingerprint.
*/
void check_tls_certificate(const std::vector<Botan::X509_Certificate>& certs,
const std::string& hostname, const std::string& trusted_fingerprint,
std::exception_ptr exc);
class BasicCredentialsManager: public Botan::Credentials_Manager
{
public:
BasicCredentialsManager(const TCPSocketHandler* const socket_handler);
BasicCredentialsManager(BasicCredentialsManager&&) = delete;
BasicCredentialsManager(const BasicCredentialsManager&) = delete;
BasicCredentialsManager& operator=(const BasicCredentialsManager&) = delete;
BasicCredentialsManager& operator=(BasicCredentialsManager&&) = delete;
#if BOTAN_VERSION_CODE < BOTAN_VERSION_CODE_FOR(1,11,34)
void verify_certificate_chain(const std::string& type,
const std::string& purported_hostname,
const std::vector<Botan::X509_Certificate>&) override final;
#endif
std::vector<Botan::Certificate_Store*> trusted_certificate_authorities(const std::string& type,
const std::string& context) override final;
void set_trusted_fingerprint(const std::string& fingerprint);
const std::string& get_trusted_fingerprint() const;
private:
const TCPSocketHandler* const socket_handler;
static bool try_to_open_one_ca_bundle(const std::vector<std::string>& paths);
static void load_certs();
static Botan::Certificate_Store_In_Memory certificate_store;
static bool certs_loaded;
std::string trusted_fingerprint;
};
#endif //BOTAN_FOUND
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#include <biboumi.h>
#ifdef UDNS_FOUND
#include <network/dns_socket_handler.hpp>
#include <network/dns_handler.hpp>
#include <network/poller.hpp>
#include <utils/timed_events.hpp>
#include <udns.h>
#include <cerrno>
#include <cstring>
class Resolver;
using namespace std::string_literals;
std::unique_ptr<DNSSocketHandler> DNSHandler::socket_handler{};
DNSHandler::DNSHandler(std::shared_ptr<Poller>& poller)
{
dns_init(nullptr, 0);
const auto socket = dns_open(nullptr);
if (socket == -1)
throw std::runtime_error("Failed to initialize udns socket: "s + strerror(errno));
DNSHandler::socket_handler = std::make_unique<DNSSocketHandler>(poller, socket);
}
void DNSHandler::destroy()
{
DNSHandler::socket_handler.reset(nullptr);
dns_close(nullptr);
}
void DNSHandler::watch()
{
DNSHandler::socket_handler->watch();
}
void DNSHandler::unwatch()
{
DNSHandler::socket_handler->unwatch();
}
#endif /* UDNS_FOUND */
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#pragma once
#include <biboumi.h>
#ifdef UDNS_FOUND
class Poller;
#include <network/dns_socket_handler.hpp>
#include <string>
#include <vector>
#include <memory>
class DNSHandler
{
public:
explicit DNSHandler(std::shared_ptr<Poller>& poller);
~DNSHandler() = default;
DNSHandler(const DNSHandler&) = delete;
DNSHandler(DNSHandler&&) = delete;
DNSHandler& operator=(const DNSHandler&) = delete;
DNSHandler& operator=(DNSHandler&&) = delete;
void destroy();
static void watch();
static void unwatch();
private:
/**
* Manager for the socket returned by udns, that we need to watch with the poller
*/
static std::unique_ptr<DNSSocketHandler> socket_handler;
};
#endif /* UDNS_FOUND */
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#include <biboumi.h>
#ifdef UDNS_FOUND
#include <network/dns_socket_handler.hpp>
#include <network/dns_handler.hpp>
#include <network/poller.hpp>
#include <udns.h>
DNSSocketHandler::DNSSocketHandler(std::shared_ptr<Poller>& poller,
const socket_t socket):
SocketHandler(poller, socket)
{
poller->add_socket_handler(this);
}
DNSSocketHandler::~DNSSocketHandler()
{
this->unwatch();
}
void DNSSocketHandler::on_recv()
{
dns_ioevent(nullptr, 0);
}
bool DNSSocketHandler::is_connected() const
{
return true;
}
void DNSSocketHandler::unwatch()
{
if (this->poller->is_managing_socket(this->socket))
this->poller->remove_socket_handler(this->socket);
}
void DNSSocketHandler::watch()
{
this->poller->add_socket_handler(this);
}
#endif /* UDNS_FOUND */
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#pragma once
#include <biboumi.h>
#ifdef UDNS_FOUND
#include <network/socket_handler.hpp>
/**
* Manage the UDP socket provided by udns, we do not create, open or close the
* socket ourself: this is done by udns. We only watch it for readability
*/
class DNSSocketHandler: public SocketHandler
{
public:
explicit DNSSocketHandler(std::shared_ptr<Poller>& poller, const socket_t socket);
~DNSSocketHandler();
DNSSocketHandler(const DNSSocketHandler&) = delete;
DNSSocketHandler(DNSSocketHandler&&) = delete;
DNSSocketHandler& operator=(const DNSSocketHandler&) = delete;
DNSSocketHandler& operator=(DNSSocketHandler&&) = delete;
void on_recv() override final;
/**
* Always true, see the comment for connect()
*/
bool is_connected() const override final;
void watch();
void unwatch();
};
#endif // UDNS_FOUND
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#include <network/poller.hpp>
#include <logger/logger.hpp>
#include <utils/timed_events.hpp>
#include <assert.h>
#include <errno.h>
#include <stdio.h>
#include <signal.h>
#include <unistd.h>
#include <cstring>
#include <iostream>
#include <stdexcept>
Poller::Poller()
{
#if POLLER == POLL
this->nfds = 0;
#elif POLLER == EPOLL
this->epfd = ::epoll_create1(0);
if (this->epfd == -1)
{
log_error("epoll failed: ", strerror(errno));
throw std::runtime_error("Could not create epoll instance");
}
#endif
}
Poller::~Poller()
{
#if POLLER == EPOLL
if (this->epfd > 0)
::close(this->epfd);
#endif
}
void Poller::add_socket_handler(SocketHandler* socket_handler)
{
// Don't do anything if the socket is already managed
const auto it = this->socket_handlers.find(socket_handler->get_socket());
if (it != this->socket_handlers.end())
return ;
this->socket_handlers.emplace(socket_handler->get_socket(), socket_handler);
// We always watch all sockets for receive events
#if POLLER == POLL
this->fds[this->nfds].fd = socket_handler->get_socket();
this->fds[this->nfds].events = POLLIN;
this->nfds++;
#endif
#if POLLER == EPOLL
struct epoll_event event = {EPOLLIN, {socket_handler}};
const int res = ::epoll_ctl(this->epfd, EPOLL_CTL_ADD, socket_handler->get_socket(), &event);
if (res == -1)
{
log_error("epoll_ctl failed: ", strerror(errno));
throw std::runtime_error("Could not add socket to epoll");
}
#endif
}
void Poller::remove_socket_handler(const socket_t socket)
{
const auto it = this->socket_handlers.find(socket);
if (it == this->socket_handlers.end())
throw std::runtime_error("Trying to remove a SocketHandler that is not managed");
this->socket_handlers.erase(it);
#if POLLER == POLL
for (size_t i = 0; i < this->nfds; i++)
{
if (this->fds[i].fd == socket)
{
// Move all subsequent pollfd by one on the left, erasing the
// value of the one we remove
for (size_t j = i; j < this->nfds - 1; ++j)
{
this->fds[j].fd = this->fds[j+1].fd;
this->fds[j].events= this->fds[j+1].events;
}
this->nfds--;
}
}
#elif POLLER == EPOLL
const int res = ::epoll_ctl(this->epfd, EPOLL_CTL_DEL, socket, nullptr);
if (res == -1)
{
log_error("epoll_ctl failed: ", strerror(errno));
throw std::runtime_error("Could not remove socket from epoll");
}
#endif
}
void Poller::watch_send_events(SocketHandler* socket_handler)
{
#if POLLER == POLL
for (size_t i = 0; i < this->nfds; ++i)
{
if (this->fds[i].fd == socket_handler->get_socket())
{
this->fds[i].events = POLLIN|POLLOUT;
return;
}
}
throw std::runtime_error("Cannot watch a non-registered socket for send events");
#elif POLLER == EPOLL
struct epoll_event event = {EPOLLIN|EPOLLOUT, {socket_handler}};
const int res = ::epoll_ctl(this->epfd, EPOLL_CTL_MOD, socket_handler->get_socket(), &event);
if (res == -1)
{
log_error("epoll_ctl failed: ", strerror(errno));
throw std::runtime_error("Could not modify socket flags in epoll");
}
#endif
}
void Poller::stop_watching_send_events(SocketHandler* socket_handler)
{
#if POLLER == POLL
for (size_t i = 0; i <= this->nfds; ++i)
{
if (this->fds[i].fd == socket_handler->get_socket())
{
this->fds[i].events = POLLIN;
return;
}
}
throw std::runtime_error("Cannot watch a non-registered socket for send events");
#elif POLLER == EPOLL
struct epoll_event event = {EPOLLIN, {socket_handler}};
const int res = ::epoll_ctl(this->epfd, EPOLL_CTL_MOD, socket_handler->get_socket(), &event);
if (res == -1)
{
log_error("epoll_ctl failed: ", strerror(errno));
throw std::runtime_error("Could not modify socket flags in epoll");
}
#endif
}
int Poller::poll(const std::chrono::milliseconds& timeout)
{
if (this->socket_handlers.empty() && timeout == utils::no_timeout)
return -1;
#if POLLER == POLL
// Convert our nice timeout into this ugly struct
struct timespec timeout_ts;
struct timespec* timeout_tsp;
if (timeout > 0s)
{
auto seconds = std::chrono::duration_cast<std::chrono::seconds>(timeout);
timeout_ts.tv_sec = seconds.count();
timeout_ts.tv_nsec = std::chrono::duration_cast<std::chrono::nanoseconds>(timeout - seconds).count();
timeout_tsp = &timeout_ts;
}
else
timeout_tsp = nullptr;
// Unblock all signals, only during the ppoll call
sigset_t empty_signal_set;
sigemptyset(&empty_signal_set);
int nb_events = ::ppoll(this->fds, this->nfds, timeout_tsp,
&empty_signal_set);
if (nb_events < 0)
{
if (errno == EINTR)
return true;
log_error("poll failed: ", strerror(errno));
throw std::runtime_error("Poll failed");
}
// We cannot possibly have more ready events than the number of fds we are
// watching
assert(static_cast<unsigned int>(nb_events) <= this->nfds);
for (size_t i = 0; i < this->nfds && nb_events != 0; ++i)
{
auto socket_handler = this->socket_handlers.at(this->fds[i].fd);
if (this->fds[i].revents == 0)
continue;
else if (this->fds[i].revents & POLLIN && socket_handler->is_connected())
{
socket_handler->on_recv();
nb_events--;
}
else if (this->fds[i].revents & POLLOUT && socket_handler->is_connected())
{
socket_handler->on_send();
nb_events--;
}
else if (this->fds[i].revents & POLLOUT ||
this->fds[i].revents & POLLIN)
{
socket_handler->connect();
nb_events--;
}
}
return 1;
#elif POLLER == EPOLL
static const size_t max_events = 12;
struct epoll_event revents[max_events];
// Unblock all signals, only during the epoll_pwait call
sigset_t empty_signal_set;
sigemptyset(&empty_signal_set);
const int nb_events = ::epoll_pwait(this->epfd, revents, max_events, timeout.count(),
&empty_signal_set);
if (nb_events == -1)
{
if (errno == EINTR)
return 0;
log_error("epoll wait: ", strerror(errno));
throw std::runtime_error("Epoll_wait failed");
}
for (int i = 0; i < nb_events; ++i)
{
auto socket_handler = static_cast<SocketHandler*>(revents[i].data.ptr);
if (revents[i].events & EPOLLIN && socket_handler->is_connected())
socket_handler->on_recv();
else if (revents[i].events & EPOLLOUT && socket_handler->is_connected())
socket_handler->on_send();
else if (revents[i].events & EPOLLOUT)
socket_handler->connect();
}
return nb_events;
#endif
}
size_t Poller::size() const
{
return this->socket_handlers.size();
}
bool Poller::is_managing_socket(const socket_t socket) const
{
return (this->socket_handlers.find(socket) != this->socket_handlers.end());
}
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#pragma once
#include <network/socket_handler.hpp>
#include <unordered_map>
#include <memory>
#include <chrono>
#define POLL 1
#define EPOLL 2
#define KQUEUE 3
#include <biboumi.h>
#ifndef POLLER
#define POLLER POLL
#endif
#if POLLER == POLL
#include <poll.h>
#define MAX_POLL_FD_NUMBER 4096
#elif POLLER == EPOLL
#include <sys/epoll.h>
#else
#error Invalid POLLER value
#endif
/**
* We pass some SocketHandlers to this Poller, which uses
* poll/epoll/kqueue/select etc to wait for events on these SocketHandlers,
* and call the callbacks when event occurs.
*
* TODO: support these pollers:
* - kqueue(2)
*/
class Poller
{
public:
explicit Poller();
~Poller();
Poller(const Poller&) = delete;
Poller(Poller&&) = delete;
Poller& operator=(const Poller&) = delete;
Poller& operator=(Poller&&) = delete;
/**
* Add a SocketHandler to be monitored by this Poller. All receive events
* are always automatically watched.
*/
void add_socket_handler(SocketHandler* socket_handler);
/**
* Remove (and stop managing) a SocketHandler, designated by the given socket_t.
*/
void remove_socket_handler(const socket_t socket);
/**
* Signal the poller that he needs to watch for send events for the given
* SocketHandler.
*/
void watch_send_events(SocketHandler* socket_handler);
/**
* Signal the poller that he needs to stop watching for send events for
* this SocketHandler.
*/
void stop_watching_send_events(SocketHandler* socket_handler);
/**
* Wait for all watched events, and call the SocketHandlers' callbacks
* when one is ready. Returns if nothing happened before the provided
* timeout. If the timeout is 0, it waits forever. If there is no
* watched event, returns -1 immediately, ignoring the timeout value.
* Otherwise, returns the number of event handled. If 0 is returned this
* means that we were interrupted by a signal, or the timeout occured.
*/
int poll(const std::chrono::milliseconds& timeout);
/**
* Returns the number of SocketHandlers managed by the poller.
*/
size_t size() const;
/**
* Whether the given socket is managed by the poller
*/
bool is_managing_socket(const socket_t socket) const;
private:
/**
* A "list" of all the SocketHandlers that we manage, indexed by socket,
* because that's what is returned by select/poll/etc when an event
* occures.
*/
std::unordered_map<socket_t, SocketHandler*> socket_handlers;
#if POLLER == POLL
struct pollfd fds[MAX_POLL_FD_NUMBER];
nfds_t nfds;
#elif POLLER == EPOLL
int epfd;
#endif
};
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#include <network/dns_handler.hpp>
#include <utils/timed_events.hpp>
#include <network/resolver.hpp>
#include <string.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#ifdef UDNS_FOUND
# include <udns.h>
#endif
#include <fstream>
#include <cstdlib>
#include <sstream>
#include <chrono>
#include <map>
using namespace std::string_literals;
#ifdef UDNS_FOUND
static std::map<int, std::string> dns_error_messages {
{DNS_E_TEMPFAIL, "Timeout while contacting DNS servers"},
{DNS_E_PROTOCOL, "Misformatted DNS reply"},
{DNS_E_NXDOMAIN, "Domain name not found"},
{DNS_E_NOMEM, "Out of memory"},
{DNS_E_BADQUERY, "Misformatted domain name"}
};
#endif
Resolver::Resolver():
#ifdef UDNS_FOUND
resolved4(false),
resolved6(false),
resolving(false),
port{},
#endif
resolved(false),
error_msg{}
{
}
void Resolver::resolve(const std::string& hostname, const std::string& port,
SuccessCallbackType success_cb, ErrorCallbackType error_cb)
{
this->error_cb = error_cb;
this->success_cb = success_cb;
#ifdef UDNS_FOUND
this->port = port;
#endif
this->start_resolving(hostname, port);
}
int Resolver::call_getaddrinfo(const char *name, const char* port, int flags)
{
struct addrinfo hints;
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_flags = flags;
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = 0;
struct addrinfo* addr_res = nullptr;
const int res = ::getaddrinfo(name, port,
&hints, &addr_res);
if (res == 0 && addr_res)
{
if (!this->addr)
this->addr.reset(addr_res);
else
{ // Append this result at the end of the linked list
struct addrinfo *rp = this->addr.get();
while (rp->ai_next)
rp = rp->ai_next;
rp->ai_next = addr_res;
}
}
return res;
}
#ifdef UDNS_FOUND
void Resolver::start_resolving(const std::string& hostname, const std::string& port)
{
this->resolving = true;
this->resolved = false;
this->resolved4 = false;
this->resolved6 = false;
this->error_msg.clear();
this->addr.reset(nullptr);
// We first try to use it as an IP address directly. We tell getaddrinfo
// to NOT use any DNS resolution.
if (this->call_getaddrinfo(hostname.data(), port.data(), AI_NUMERICHOST) == 0)
{
this->on_resolved();
return;
}
// Then we look into /etc/hosts to translate the given hostname
const auto hosts = this->look_in_etc_hosts(hostname);
if (!hosts.empty())
{
for (const auto &host: hosts)
this->call_getaddrinfo(host.data(), port.data(), AI_NUMERICHOST);
this->on_resolved();
return;
}
// And finally, we try a DNS resolution
auto hostname6_resolved = [](dns_ctx*, dns_rr_a6* result, void* data)
{
Resolver* resolver = static_cast<Resolver*>(data);
resolver->on_hostname6_resolved(result);
resolver->after_resolved();
std::free(result);
};
auto hostname4_resolved = [](dns_ctx*, dns_rr_a4* result, void* data)
{
Resolver* resolver = static_cast<Resolver*>(data);
resolver->on_hostname4_resolved(result);
resolver->after_resolved();
std::free(result);
};
DNSHandler::watch();
auto res = dns_submit_a4(nullptr, hostname.data(), 0, hostname4_resolved, this);
if (!res)
this->on_hostname4_resolved(nullptr);
res = dns_submit_a6(nullptr, hostname.data(), 0, hostname6_resolved, this);
if (!res)
this->on_hostname6_resolved(nullptr);
this->start_timer();
}
void Resolver::start_timer()
{
const auto timeout = dns_timeouts(nullptr, -1, 0);
if (timeout < 0)
return;
TimedEvent event(std::chrono::steady_clock::now() + std::chrono::seconds(timeout), [this]() { this->start_timer(); }, "DNS");
TimedEventsManager::instance().add_event(std::move(event));
}
std::vector<std::string> Resolver::look_in_etc_hosts(const std::string &hostname)
{
std::ifstream hosts("/etc/hosts");
std::string line;
std::vector<std::string> results;
while (std::getline(hosts, line))
{
if (line.empty())
continue;
std::string ip;
std::istringstream line_stream(line);
line_stream >> ip;
if (ip.empty() || ip[0] == '#')
continue;
std::string host;
while (line_stream >> host && !host.empty() && host[0] != '#')
{
if (hostname == host)
{
results.push_back(ip);
break;
}
}
}
return results;
}
void Resolver::on_hostname4_resolved(dns_rr_a4 *result)
{
this->resolved4 = true;
const auto status = dns_status(nullptr);
if (status >= 0 && result)
{
char buf[INET6_ADDRSTRLEN];
for (auto i = 0; i < result->dnsa4_nrr; ++i)
{
inet_ntop(AF_INET, &result->dnsa4_addr[i], buf, sizeof(buf));
this->call_getaddrinfo(buf, this->port.data(), AI_NUMERICHOST);
}
}
else
{
const auto error = dns_error_messages.find(status);
if (error != end(dns_error_messages))
this->error_msg = error->second;
}
}
void Resolver::on_hostname6_resolved(dns_rr_a6 *result)
{
this->resolved6 = true;
const auto status = dns_status(nullptr);
if (status >= 0 && result)
{
char buf[INET6_ADDRSTRLEN];
for (auto i = 0; i < result->dnsa6_nrr; ++i)
{
inet_ntop(AF_INET6, &result->dnsa6_addr[i], buf, sizeof(buf));
this->call_getaddrinfo(buf, this->port.data(), AI_NUMERICHOST);
}
}
}
void Resolver::after_resolved()
{
if (dns_active(nullptr) == 0)
DNSHandler::unwatch();
if (this->resolved6 && this->resolved4)
this->on_resolved();
}
void Resolver::on_resolved()
{
this->resolved = true;
this->resolving = false;
if (!this->addr)
{
if (this->error_cb)
this->error_cb(this->error_msg.data());
}
else
{
if (this->success_cb)
this->success_cb(this->addr.get());
}
}
#else // ifdef UDNS_FOUND
void Resolver::start_resolving(const std::string& hostname, const std::string& port)
{
// If the resolution fails, the addr will be unset
this->addr.reset(nullptr);
const auto res = this->call_getaddrinfo(hostname.data(), port.data(), 0);
this->resolved = true;
if (res != 0)
{
this->error_msg = gai_strerror(res);
if (this->error_cb)
this->error_cb(this->error_msg.data());
}
else
{
if (this->success_cb)
this->success_cb(this->addr.get());
}
}
#endif // ifdef UDNS_FOUND
std::string addr_to_string(const struct addrinfo* rp)
{
char buf[INET6_ADDRSTRLEN];
if (rp->ai_family == AF_INET)
return ::inet_ntop(rp->ai_family,
&reinterpret_cast<sockaddr_in*>(rp->ai_addr)->sin_addr,
buf, sizeof(buf));
else if (rp->ai_family == AF_INET6)
return ::inet_ntop(rp->ai_family,
&reinterpret_cast<sockaddr_in6*>(rp->ai_addr)->sin6_addr,
buf, sizeof(buf));
return {};
}
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#pragma once
#include "biboumi.h"
#include <functional>
#include <vector>
#include <memory>
#include <string>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
#ifdef UDNS_FOUND
# include <udns.h>
#endif
class AddrinfoDeleter
{
public:
void operator()(struct addrinfo* addr)
{
freeaddrinfo(addr);
}
};
class Resolver
{
public:
using ErrorCallbackType = std::function<void(const char*)>;
using SuccessCallbackType = std::function<void(const struct addrinfo*)>;
Resolver();
~Resolver() = default;
Resolver(const Resolver&) = delete;
Resolver(Resolver&&) = delete;
Resolver& operator=(const Resolver&) = delete;
Resolver& operator=(Resolver&&) = delete;
bool is_resolving() const
{
#ifdef UDNS_FOUND
return this->resolving;
#else
return false;
#endif
}
bool is_resolved() const
{
return this->resolved;
}
const auto& get_result() const
{
return this->addr;
}
std::string get_error_message() const
{
return this->error_msg;
}
void clear()
{
#ifdef UDNS_FOUND
this->resolved6 = false;
this->resolved4 = false;
this->resolving = false;
this->port.clear();
#endif
this->resolved = false;
this->addr.reset();
this->error_msg.clear();
}
void resolve(const std::string& hostname, const std::string& port,
SuccessCallbackType success_cb, ErrorCallbackType error_cb);
private:
void start_resolving(const std::string& hostname, const std::string& port);
std::vector<std::string> look_in_etc_hosts(const std::string& hostname);
/**
* Call getaddrinfo() on the given hostname or IP, and append the result
* to our internal addrinfo list. Return getaddrinfo()’s return value.
*/
int call_getaddrinfo(const char* name, const char* port, int flags);
#ifdef UDNS_FOUND
void on_hostname4_resolved(dns_rr_a4 *result);
void on_hostname6_resolved(dns_rr_a6 *result);
/**
* Called after one record (4 or 6) has been resolved.
*/
void after_resolved();
void start_timer();
void on_resolved();
bool resolved4;
bool resolved6;
bool resolving;
std::string port;
#endif
/**
* Tells if we finished the resolution process. It doesn't indicate if it
* was successful (it is true even if the result is an error).
*/
bool resolved;
std::string error_msg;
std::unique_ptr<struct addrinfo, AddrinfoDeleter> addr;
ErrorCallbackType error_cb;
SuccessCallbackType success_cb;
};
std::string addr_to_string(const struct addrinfo* rp);
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#pragma once
#include <biboumi.h>
#include <memory>
class Poller;
using socket_t = int;
class SocketHandler
{
public:
explicit SocketHandler(std::shared_ptr<Poller>& poller, const socket_t socket):
poller(poller),
socket(socket)
{}
virtual ~SocketHandler() = default;
SocketHandler(const SocketHandler&) = delete;
SocketHandler(SocketHandler&&) = delete;
SocketHandler& operator=(const SocketHandler&) = delete;
SocketHandler& operator=(SocketHandler&&) = delete;
virtual void on_recv() {}
virtual void on_send() {}
virtual void connect() {}
virtual bool is_connected() const = 0;
socket_t get_socket() const
{ return this->socket; }
protected:
/**
* A pointer to the poller that manages us, because we need to communicate
* with it.
*/
std::shared_ptr<Poller> poller;
/**
* The handled socket.
*/
socket_t socket;
};
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#include <network/tcp_client_socket_handler.hpp>
#include <utils/timed_events.hpp>
#include <utils/scopeguard.hpp>
#include <network/poller.hpp>
#include <logger/logger.hpp>
#include <cstring>
#include <unistd.h>
#include <fcntl.h>
using namespace std::string_literals;
TCPClientSocketHandler::TCPClientSocketHandler(std::shared_ptr<Poller>& poller):
TCPSocketHandler(poller),
hostname_resolution_failed(false),
connected(false),
connecting(false)
{}
TCPClientSocketHandler::~TCPClientSocketHandler()
{
this->close();
}
void TCPClientSocketHandler::init_socket(const struct addrinfo* rp)
{
if (this->socket != -1)
::close(this->socket);
if ((this->socket = ::socket(rp->ai_family, rp->ai_socktype, rp->ai_protocol)) == -1)
throw std::runtime_error("Could not create socket: "s + std::strerror(errno));
// Bind the socket to a specific address, if specified
if (!this->bind_addr.empty())
{
// Convert the address from string format to a sockaddr that can be
// used in bind()
struct addrinfo* result;
struct addrinfo hints;
memset(&hints, 0, sizeof(hints));
hints.ai_flags = AI_NUMERICHOST;
hints.ai_family = AF_UNSPEC;
int err = ::getaddrinfo(this->bind_addr.data(), nullptr, &hints, &result);
if (err != 0 || !result)
log_error("Failed to bind socket to ", this->bind_addr, ": ",
gai_strerror(err));
else
{
utils::ScopeGuard sg([result](){ freeaddrinfo(result); });
struct addrinfo* rp;
for (rp = result; rp; rp = rp->ai_next)
{
if ((::bind(this->socket,
reinterpret_cast<const struct sockaddr*>(rp->ai_addr),
rp->ai_addrlen)) == 0)
break;
}
if (!rp)
log_error("Failed to bind socket to ", this->bind_addr, ": ",
strerror(errno));
else
log_info("Socket successfully bound to ", this->bind_addr);
}
}
int optval = 1;
if (::setsockopt(this->socket, SOL_SOCKET, SO_KEEPALIVE, &optval, sizeof(optval)) == -1)
log_warning("Failed to enable TCP keepalive on socket: ", strerror(errno));
// Set the socket on non-blocking mode. This is useful to receive a EAGAIN
// error when connect() would block, to not block the whole process if a
// remote is not responsive.
const int existing_flags = ::fcntl(this->socket, F_GETFL, 0);
if ((existing_flags == -1) ||
(::fcntl(this->socket, F_SETFL, existing_flags | O_NONBLOCK) == -1))
throw std::runtime_error("Could not initialize socket: "s + std::strerror(errno));
}
void TCPClientSocketHandler::connect(const std::string& address, const std::string& port, const bool tls)
{
this->address = address;
this->port = port;
this->use_tls = tls;
struct addrinfo* addr_res;
if (!this->connecting)
{
// Get the addrinfo from getaddrinfo (or using udns), only if
// this is the first call of this function.
if (!this->resolver.is_resolved())
{
log_info("Trying to connect to ", address, ":", port);
// Start the asynchronous process of resolving the hostname. Once
// the addresses have been found and `resolved` has been set to true
// (but connecting will still be false), TCPClientSocketHandler::connect()
// needs to be called, again.
this->resolver.resolve(address, port,
[this](const struct addrinfo*)
{
log_debug("Resolution success, calling connect() again");
this->connect();
},
[this](const char*)
{
log_debug("Resolution failed, calling connect() again");
this->connect();
});
return;
}
else
{
// The DNS resolver resolved the hostname and the available addresses
// where saved in the addrinfo linked list. Now, just use
// this list to try to connect.
addr_res = this->resolver.get_result().get();
if (!addr_res)
{
this->hostname_resolution_failed = true;
const auto msg = this->resolver.get_error_message();
this->close();
this->on_connection_failed(msg);
return ;
}
}
}
else
{ // This function is called again, use the saved addrinfo structure,
// instead of re-doing the whole getaddrinfo process.
addr_res = &this->addrinfo;
}
for (struct addrinfo* rp = addr_res; rp; rp = rp->ai_next)
{
if (!this->connecting)
{
try {
this->init_socket(rp);
}
catch (const std::runtime_error& error) {
log_error("Failed to init socket: ", error.what());
break;
}
}
this->display_resolved_ip(rp);
if (::connect(this->socket, rp->ai_addr, rp->ai_addrlen) == 0
|| errno == EISCONN)
{
log_info("Connection success.");
TimedEventsManager::instance().cancel("connection_timeout"s +
std::to_string(this->socket));
this->poller->add_socket_handler(this);
this->connected = true;
this->connecting = false;
#ifdef BOTAN_FOUND
if (this->use_tls)
this->start_tls(this->address, this->port);
#endif
this->connection_date = std::chrono::system_clock::now();
// Get our local TCP port and store it
this->local_port = static_cast<uint16_t>(-1);
if (rp->ai_family == AF_INET6)
{
struct sockaddr_in6 a;
socklen_t l = sizeof(a);
if (::getsockname(this->socket, (struct sockaddr*)&a, &l) != -1)
this->local_port = ntohs(a.sin6_port);
}
else if (rp->ai_family == AF_INET)
{
struct sockaddr_in a;
socklen_t l = sizeof(a);
if (::getsockname(this->socket, (struct sockaddr*)&a, &l) != -1)
this->local_port = ntohs(a.sin_port);
}
log_debug("Local port: ", this->local_port, ", and remote port: ", this->port);
this->on_connected();
return ;
}
else if (errno == EINPROGRESS || errno == EALREADY)
{ // retry this process later, when the socket
// is ready to be written on.
this->connecting = true;
this->poller->add_socket_handler(this);
this->poller->watch_send_events(this);
// Save the addrinfo structure, to use it on the next call
this->ai_addrlen = rp->ai_addrlen;
memcpy(&this->ai_addr, rp->ai_addr, this->ai_addrlen);
memcpy(&this->addrinfo, rp, sizeof(struct addrinfo));
this->addrinfo.ai_addr = reinterpret_cast<struct sockaddr*>(&this->ai_addr);
this->addrinfo.ai_next = nullptr;
// If the connection has not succeeded or failed in 5s, we consider
// it to have failed
TimedEventsManager::instance().add_event(
TimedEvent(std::chrono::steady_clock::now() + 5s,
std::bind(&TCPClientSocketHandler::on_connection_timeout, this),
"connection_timeout"s + std::to_string(this->socket)));
return ;
}
log_info("Connection failed:", std::strerror(errno));
}
log_error("All connection attempts failed.");
this->close();
this->on_connection_failed(std::strerror(errno));
return ;
}
void TCPClientSocketHandler::on_connection_timeout()
{
this->close();
this->on_connection_failed("connection timed out");
}
void TCPClientSocketHandler::connect()
{
this->connect(this->address, this->port, this->use_tls);
}
void TCPClientSocketHandler::close()
{
TimedEventsManager::instance().cancel("connection_timeout"s +
std::to_string(this->socket));
TCPSocketHandler::close();
this->connected = false;
this->connecting = false;
this->port.clear();
this->resolver.clear();
}
void TCPClientSocketHandler::display_resolved_ip(struct addrinfo* rp) const
{
if (rp->ai_family == AF_INET)
log_debug("Trying IPv4 address ", addr_to_string(rp));
else if (rp->ai_family == AF_INET6)
log_debug("Trying IPv6 address ", addr_to_string(rp));
}
bool TCPClientSocketHandler::is_connected() const
{
return this->connected;
}
bool TCPClientSocketHandler::is_connecting() const
{
return this->connecting || this->resolver.is_resolving();
}
std::string TCPClientSocketHandler::get_port() const
{
return this->port;
}
bool TCPClientSocketHandler::match_port_pairt(const uint16_t local, const uint16_t remote) const
{
const uint16_t remote_port = static_cast<uint16_t>(std::stoi(this->port));
return this->is_connected() && local == this->local_port && remote == remote_port;
}
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#pragma once
#include <network/tcp_socket_handler.hpp>
class TCPClientSocketHandler: public TCPSocketHandler
{
public:
TCPClientSocketHandler(std::shared_ptr<Poller>& poller);
~TCPClientSocketHandler();
/**
* Connect to the remote server, and call on_connected() if this
* succeeds. If tls is true, we set use_tls to true and will also call
* start_tls() when the connection succeeds.
*/
void connect(const std::string& address, const std::string& port, const bool tls);
void connect() override final;
/**
* Called by a TimedEvent, when the connection did not succeed or fail
* after a given time.
*/
void on_connection_timeout();
/**
* Called when the connection is successful.
*/
virtual void on_connected() = 0;
bool is_connected() const override;
bool is_connecting() const override;
std::string get_port() const;
void close() override final;
std::chrono::system_clock::time_point connection_date;
/**
* Whether or not this connection is using the two given TCP ports.
*/
bool match_port_pairt(const uint16_t local, const uint16_t remote) const;
protected:
bool hostname_resolution_failed;
/**
* Address to bind the socket to, before calling connect().
* If empty, it’s equivalent to binding to INADDR_ANY.
*/
std::string bind_addr;
/**
* Display the resolved IP, just for information purpose.
*/
void display_resolved_ip(struct addrinfo* rp) const;
private:
/**
* Initialize the socket with the parameters contained in the given
* addrinfo structure.
*/
void init_socket(const struct addrinfo* rp);
/**
* DNS resolver
*/
Resolver resolver;
/**
* Keep the details of the addrinfo returned by the resolver that
* triggered a EINPROGRESS error when connect()ing to it, to reuse it
* directly when connect() is called again.
*/
struct addrinfo addrinfo{};
struct sockaddr_in6 ai_addr{};
socklen_t ai_addrlen{};
/**
* Hostname we are connected/connecting to
*/
std::string address;
/**
* Port we are connected/connecting to
*/
std::string port;
uint16_t local_port{};
bool connected;
bool connecting;
};
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#pragma once
#include <network/socket_handler.hpp>
#include <network/poller.hpp>
#include <logger/logger.hpp>
#include <string>
#include <arpa/inet.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/ip.h>
#include <cstring>
#include <cassert>
template <typename RemoteSocketType>
class TcpSocketServer: public SocketHandler
{
public:
TcpSocketServer(std::shared_ptr<Poller>& poller, const uint16_t port):
SocketHandler(poller, -1)
{
if ((this->socket = ::socket(AF_INET6, SOCK_STREAM, 0)) == -1)
throw std::runtime_error(std::string{"Could not create socket: "} + std::strerror(errno));
int opt = 1;
if (::setsockopt(this->socket, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt)) == -1)
throw std::runtime_error(std::string{"Failed to set socket option: "} + std::strerror(errno));
struct sockaddr_in6 addr{};
addr.sin6_family = AF_INET6;
addr.sin6_port = htons(port);
addr.sin6_addr = IN6ADDR_ANY_INIT;
if ((::bind(this->socket, (const struct sockaddr*)&addr, sizeof(addr))) == -1)
{ // If we can’t listen on this port, we just give up, but this is not fatal.
log_warning("Failed to bind on port ", std::to_string(port), ": ", std::strerror(errno));
return;
}
if ((::listen(this->socket, 10)) == -1)
throw std::runtime_error("listen() failed");
this->accept();
}
~TcpSocketServer() = default;
void on_recv() override
{
// Accept a RemoteSocketType
int socket = ::accept(this->socket, nullptr, nullptr);
auto client = std::make_unique<RemoteSocketType>(poller, socket, *this);
this->poller->add_socket_handler(client.get());
this->sockets.push_back(std::move(client));
}
protected:
std::vector<std::unique_ptr<RemoteSocketType>> sockets;
private:
void accept()
{
this->poller->add_socket_handler(this);
}
bool is_connected() const override
{
return true;
}
};
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#include <network/tcp_socket_handler.hpp>
#include <network/dns_handler.hpp>
#include <network/poller.hpp>
#include <logger/logger.hpp>
#include <sys/socket.h>
#include <sys/types.h>
#include <stdexcept>
#include <unistd.h>
#include <errno.h>
#include <cstring>
#ifdef BOTAN_FOUND
# include <botan/hex.h>
# include <botan/tls_exceptn.h>
namespace
{
Botan::AutoSeeded_RNG& get_rng()
{
static Botan::AutoSeeded_RNG rng{};
return rng;
}
BiboumiTLSPolicy& get_policy()
{
static BiboumiTLSPolicy policy{};
return policy;
}
Botan::TLS::Session_Manager_In_Memory& get_session_manager()
{
static Botan::TLS::Session_Manager_In_Memory session_manager{get_rng()};
return session_manager;
}
}
#endif
#ifndef UIO_FASTIOV
# define UIO_FASTIOV 8
#endif
using namespace std::string_literals;
using namespace std::chrono_literals;
namespace ph = std::placeholders;
TCPSocketHandler::TCPSocketHandler(std::shared_ptr<Poller>& poller):
SocketHandler(poller, -1),
use_tls(false)
#ifdef BOTAN_FOUND
,credential_manager(this)
#endif
{}
TCPSocketHandler::~TCPSocketHandler()
{
if (this->poller->is_managing_socket(this->get_socket()))
this->poller->remove_socket_handler(this->get_socket());
if (this->socket != -1)
{
::close(this->socket);
this->socket = -1;
}
}
void TCPSocketHandler::on_recv()
{
#ifdef BOTAN_FOUND
if (this->use_tls)
this->tls_recv();
else
#endif
this->plain_recv();
}
void TCPSocketHandler::plain_recv()
{
static constexpr size_t buf_size = 4096;
char buf[buf_size];
void* recv_buf = this->get_receive_buffer(buf_size);
if (recv_buf == nullptr)
recv_buf = buf;
const ssize_t size = this->do_recv(recv_buf, buf_size);
if (size > 0)
{
if (buf == recv_buf)
{
// data needs to be placed in the in_buf string, because no buffer
// was provided to receive that data directly. The in_buf buffer
// will be handled in parse_in_buffer()
this->in_buf += std::string(buf, size);
}
this->parse_in_buffer(size);
}
}
ssize_t TCPSocketHandler::do_recv(void* recv_buf, const size_t buf_size)
{
ssize_t size = ::recv(this->socket, recv_buf, buf_size, 0);
if (0 == size)
{
this->on_connection_close("");
this->close();
}
else if (-1 == size)
{
if (this->is_connecting())
log_warning("Error connecting: ", strerror(errno));
else
log_warning("Error while reading from socket: ", strerror(errno));
// Remember if we were connecting, or already connected when this
// happened, because close() sets this->connecting to false
const auto were_connecting = this->is_connecting();
this->close();
if (were_connecting)
this->on_connection_failed(strerror(errno));
else
this->on_connection_close(strerror(errno));
}
return size;
}
void TCPSocketHandler::on_send()
{
struct iovec msg_iov[UIO_FASTIOV] = {};
struct msghdr msg{nullptr, 0,
msg_iov,
0, nullptr, 0, 0};
for (const std::string& s: this->out_buf)
{
// unconsting the content of s is ok, sendmsg will never modify it
msg_iov[msg.msg_iovlen].iov_base = const_cast<char*>(s.data());
msg_iov[msg.msg_iovlen].iov_len = s.size();
msg.msg_iovlen++;
if (msg.msg_iovlen == UIO_FASTIOV)
break;
}
ssize_t res = ::sendmsg(this->socket, &msg, MSG_NOSIGNAL);
if (res < 0)
{
log_error("sendmsg failed: ", strerror(errno));
this->on_connection_close(strerror(errno));
this->close();
}
else
{
// remove all the strings that were successfully sent.
auto it = this->out_buf.begin();
while (it != this->out_buf.end())
{
if (static_cast<size_t>(res) >= it->size())
{
res -= it->size();
++it;
}
else
{
// If one string has partially been sent, we use substr to
// crop it
if (res > 0)
*it = it->substr(res, std::string::npos);
break;
}
}
this->out_buf.erase(this->out_buf.begin(), it);
if (this->out_buf.empty())
this->poller->stop_watching_send_events(this);
}
}
void TCPSocketHandler::close()
{
if (this->is_connected() || this->is_connecting())
this->poller->remove_socket_handler(this->get_socket());
if (this->socket != -1)
{
::close(this->socket);
this->socket = -1;
}
this->in_buf.clear();
this->out_buf.clear();
}
void TCPSocketHandler::send_data(std::string&& data)
{
#ifdef BOTAN_FOUND
if (this->use_tls)
try {
this->tls_send(std::move(data));
} catch (const Botan::TLS::TLS_Exception& e) {
this->on_connection_close("TLS error: "s + e.what());
this->close();
return ;
}
else
#endif
this->raw_send(std::move(data));
}
void TCPSocketHandler::raw_send(std::string&& data)
{
if (data.empty())
return ;
this->out_buf.emplace_back(std::move(data));
if (this->is_connected())
this->poller->watch_send_events(this);
}
void TCPSocketHandler::send_pending_data()
{
if (this->is_connected() && !this->out_buf.empty())
this->poller->watch_send_events(this);
}
bool TCPSocketHandler::is_using_tls() const
{
return this->use_tls;
}
void* TCPSocketHandler::get_receive_buffer(const size_t) const
{
return nullptr;
}
void TCPSocketHandler::consume_in_buffer(const std::size_t size)
{
this->in_buf = this->in_buf.substr(size, std::string::npos);
}
#ifdef BOTAN_FOUND
void TCPSocketHandler::start_tls(const std::string& address, const std::string& port)
{
Botan::TLS::Server_Information server_info(address, "irc", std::stoul(port));
this->tls = std::make_unique<Botan::TLS::Client>(
# if BOTAN_VERSION_CODE >= BOTAN_VERSION_CODE_FOR(1,11,32)
*this,
# else
[this](const Botan::byte* data, size_t size) { this->tls_emit_data(data, size); },
[this](const Botan::byte* data, size_t size) { this->tls_record_received(0, data, size); },
[this](Botan::TLS::Alert alert, const Botan::byte*, size_t) { this->tls_alert(alert); },
[this](const Botan::TLS::Session& session) { return this->tls_session_established(session); },
# endif
get_session_manager(), this->credential_manager, get_policy(),
get_rng(), server_info, Botan::TLS::Protocol_Version::latest_tls_version());
}
void TCPSocketHandler::tls_recv()
{
static constexpr size_t buf_size = 4096;
Botan::byte recv_buf[buf_size];
const ssize_t size = this->do_recv(recv_buf, buf_size);
if (size > 0)
{
const bool was_active = this->tls->is_active();
try {
this->tls->received_data(recv_buf, static_cast<size_t>(size));
} catch (const Botan::TLS::TLS_Exception& e) {
// May happen if the server sends malformed TLS data (buggy server,
// or more probably we are just connected to a server that sends
// plain-text)
this->on_connection_close("TLS error: "s + e.what());
this->close();
return ;
}
if (!was_active && this->tls->is_active())
this->on_tls_activated();
}
}
void TCPSocketHandler::tls_send(std::string&& data)
{
// We may not be connected yet, or the tls session has
// not yet been negociated
if (this->tls && this->tls->is_active())
{
const bool was_active = this->tls->is_active();
if (!this->pre_buf.empty())
{
this->tls->send(this->pre_buf.data(), this->pre_buf.size());
this->pre_buf.clear();
}
if (!data.empty())
this->tls->send(reinterpret_cast<const Botan::byte*>(data.data()),
data.size());
if (!was_active && this->tls->is_active())
this->on_tls_activated();
}
else
this->pre_buf.insert(this->pre_buf.end(),
std::make_move_iterator(data.begin()),
std::make_move_iterator(data.end()));
}
void TCPSocketHandler::tls_record_received(uint64_t, const Botan::byte *data, size_t size)
{
this->in_buf += std::string(reinterpret_cast<const char*>(data),
size);
if (!this->in_buf.empty())
this->parse_in_buffer(size);
}
void TCPSocketHandler::tls_emit_data(const Botan::byte *data, size_t size)
{
this->raw_send(std::string(reinterpret_cast<const char*>(data), size));
}
void TCPSocketHandler::tls_alert(Botan::TLS::Alert alert)
{
log_debug("tls_alert: ", alert.type_string());
}
bool TCPSocketHandler::tls_session_established(const Botan::TLS::Session& session)
{
log_debug("Handshake with ", session.server_info().hostname(), " complete.",
" Version: ", session.version().to_string(),
" using ", session.ciphersuite().to_string());
if (!session.session_id().empty())
log_debug("Session ID ", Botan::hex_encode(session.session_id()));
if (!session.session_ticket().empty())
log_debug("Session ticket ", Botan::hex_encode(session.session_ticket()));
return true;
}
#if BOTAN_VERSION_CODE >= BOTAN_VERSION_CODE_FOR(1,11,34)
void TCPSocketHandler::tls_verify_cert_chain(const std::vector<Botan::X509_Certificate>& cert_chain,
const std::vector<std::shared_ptr<const Botan::OCSP::Response>>& ocsp_responses,
const std::vector<Botan::Certificate_Store*>& trusted_roots,
Botan::Usage_Type usage, const std::string& hostname,
const Botan::TLS::Policy& policy)
{
log_debug("Checking remote certificate for hostname ", hostname);
try
{
Botan::TLS::Callbacks::tls_verify_cert_chain(cert_chain, ocsp_responses, trusted_roots, usage, hostname, policy);
log_debug("Certificate is valid");
}
catch (const std::exception& tls_exception)
{
log_warning("TLS certificate check failed: ", tls_exception.what());
std::exception_ptr exception_ptr{};
if (this->abort_on_invalid_cert())
exception_ptr = std::current_exception();
check_tls_certificate(cert_chain, hostname, this->credential_manager.get_trusted_fingerprint(), exception_ptr);
}
}
#endif
void TCPSocketHandler::on_tls_activated()
{
this->send_data({});
}
#endif // BOTAN_FOUND
+251
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@@ -0,0 +1,251 @@
#pragma once
#include "biboumi.h"
#include <network/socket_handler.hpp>
#include <network/resolver.hpp>
#include <network/credentials_manager.hpp>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <chrono>
#include <vector>
#include <memory>
#include <string>
#include <list>
#ifdef BOTAN_FOUND
# include <botan/types.h>
# include <botan/botan.h>
# include <botan/tls_session_manager.h>
class BiboumiTLSPolicy: public Botan::TLS::Policy
{
public:
# if BOTAN_VERSION_CODE >= BOTAN_VERSION_CODE_FOR(1,11,33)
bool use_ecc_point_compression() const override
{
return true;
}
bool require_cert_revocation_info() const override
{
return false;
}
# endif
};
# if BOTAN_VERSION_CODE >= BOTAN_VERSION_CODE_FOR(1,11,32)
# define BOTAN_TLS_CALLBACKS_OVERRIDE override final
# else
# define BOTAN_TLS_CALLBACKS_OVERRIDE
# endif
#endif
/**
* Does all the read/write, buffering etc. With optional tls.
* But doesn’t do any connect() or accept() or anything else.
*/
class TCPSocketHandler: public SocketHandler
#ifdef BOTAN_FOUND
# if BOTAN_VERSION_CODE >= BOTAN_VERSION_CODE_FOR(1,11,32)
,public Botan::TLS::Callbacks
# endif
#endif
{
protected:
~TCPSocketHandler();
public:
explicit TCPSocketHandler(std::shared_ptr<Poller>& poller);
TCPSocketHandler(const TCPSocketHandler&) = delete;
TCPSocketHandler(TCPSocketHandler&&) = delete;
TCPSocketHandler& operator=(const TCPSocketHandler&) = delete;
TCPSocketHandler& operator=(TCPSocketHandler&&) = delete;
/**
* Reads raw data from the socket. And pass it to parse_in_buffer()
* If we are using TLS on this connection, we call tls_recv()
*/
void on_recv() override final;
/**
* Write as much data from out_buf as possible, in the socket.
*/
void on_send() override final;
/**
* Add the given data to out_buf and tell our poller that we want to be
* notified when a send event is ready.
*
* This can be overriden if we want to modify the data before sending
* it. For example if we want to encrypt it.
*/
void send_data(std::string&& data);
/**
* Watch the socket for send events, if our out buffer is not empty.
*/
void send_pending_data();
/**
* Close the connection, remove us from the poller
*/
virtual void close();
/**
* Handle/consume (some of) the data received so far. The data to handle
* may be in the in_buf buffer, or somewhere else, depending on what
* get_receive_buffer() returned. If some data is used from in_buf, it
* should be truncated, only the unused data should be left untouched.
*
* The size argument is the size of the last chunk of data that was added to the buffer.
*
* The function should call consume_in_buffer, with the size that was consumed by the
* “parsing”, and thus to be removed from the input buffer.
*/
virtual void parse_in_buffer(const size_t size) = 0;
#ifdef BOTAN_FOUND
/**
* Tell whether the credential manager should cancel the connection when the
* certificate is invalid.
*/
virtual bool abort_on_invalid_cert() const
{
return true;
}
#endif
bool is_using_tls() const;
private:
/**
* Reads from the socket into the provided buffer. If an error occurs
* (read returns <= 0), the handling of the error is done here (close the
* connection, log a message, etc).
*
* Returns the value returned by ::recv(), so the buffer should not be
* used if it’s not positive.
*/
ssize_t do_recv(void* recv_buf, const size_t buf_size);
/**
* Reads data from the socket and calls parse_in_buffer with it.
*/
void plain_recv();
/**
* Mark the given data as ready to be sent, as-is, on the socket, as soon
* as we can.
*/
void raw_send(std::string&& data);
protected:
virtual bool is_connecting() const = 0;
#ifdef BOTAN_FOUND
/**
* Create the TLS::Client object, with all the callbacks etc. This must be
* called only when we know we are able to send TLS-encrypted data over
* the socket.
*/
void start_tls(const std::string& address, const std::string& port);
private:
/**
* An additional step to pass the data into our tls object to decrypt it
* before passing it to parse_in_buffer.
*/
void tls_recv();
/**
* Pass the data to the tls object in order to encrypt it. The tls object
* will then call raw_send as a callback whenever data as been encrypted
* and can be sent on the socket.
*/
void tls_send(std::string&& data);
/**
* Called by the tls object that some data has been decrypt. We call
* parse_in_buffer() to handle that unencrypted data.
*/
void tls_record_received(uint64_t rec_no, const Botan::byte* data, size_t size) BOTAN_TLS_CALLBACKS_OVERRIDE;
/**
* Called by the tls object to indicate that some data has been encrypted
* and is now ready to be sent on the socket as is.
*/
void tls_emit_data(const Botan::byte* data, size_t size) BOTAN_TLS_CALLBACKS_OVERRIDE;
/**
* Called by the tls object to indicate that a TLS alert has been
* received. We don’t use it, we just log some message, at the moment.
*/
void tls_alert(Botan::TLS::Alert alert) BOTAN_TLS_CALLBACKS_OVERRIDE;
/**
* Called by the tls object at the end of the TLS handshake. We don't do
* anything here appart from logging the TLS session information.
*/
bool tls_session_established(const Botan::TLS::Session& session) BOTAN_TLS_CALLBACKS_OVERRIDE;
#if BOTAN_VERSION_CODE >= BOTAN_VERSION_CODE_FOR(1,11,34)
void tls_verify_cert_chain(const std::vector<Botan::X509_Certificate>& cert_chain,
const std::vector<std::shared_ptr<const Botan::OCSP::Response>>& ocsp_responses,
const std::vector<Botan::Certificate_Store*>& trusted_roots,
Botan::Usage_Type usage,
const std::string& hostname,
const Botan::TLS::Policy& policy) BOTAN_TLS_CALLBACKS_OVERRIDE;
#endif
/**
* Called whenever the tls session goes from inactive to active. This
* means that the handshake has just been successfully done, and we can
* now proceed to send any available data into our tls object.
*/
void on_tls_activated();
#endif // BOTAN_FOUND
/**
* Where data is added, when we want to send something to the client.
*/
std::vector<std::string> out_buf;
protected:
/**
* Whether we are using TLS on this connection or not.
*/
bool use_tls;
/**
* Where data read from the socket is added until we can extract a full
* and meaningful “message” from it.
*
* TODO: something more efficient than a string.
*/
std::string in_buf;
/**
* Remove the given “size” first bytes from our in_buf.
*/
void consume_in_buffer(const std::size_t size);
/**
* Provide a buffer in which data can be directly received. This can be
* used to avoid copying data into in_buf before using it. If no buffer
* needs to be provided, nullptr is returned (the default implementation
* does that), in that case our internal in_buf will be used to save the
* data until it can be used by parse_in_buffer().
*/
virtual void* get_receive_buffer(const size_t size) const;
/**
* Called when we detect a disconnection from the remote host.
*/
virtual void on_connection_close(const std::string&) {}
virtual void on_connection_failed(const std::string&) {}
#ifdef BOTAN_FOUND
protected:
BasicCredentialsManager credential_manager;
private:
/**
* We use a unique_ptr because we may not want to create the object at
* all. The Botan::TLS::Client object generates a handshake message and
* calls the output_fn callback with it as soon as it is created.
* Therefore, we do not want to create it if we do not intend to send any
* TLS-encrypted message. We create the object only when needed (for
* example after we have negociated a TLS session using a STARTTLS
* message, or stuf like that).
*
* See start_tls for the method where this object is created.
*/
std::unique_ptr<Botan::TLS::Client> tls;
/**
* An additional buffer to keep data that the user wants to send, but
* cannot because the handshake is not done.
*/
std::vector<Botan::byte> pre_buf;
#endif // BOTAN_FOUND
};