Refactoring louloulibs and cmake
Use OBJECT libraries Remove the louloulibs directory Write FOUND variables in the cache
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#pragma once
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#include <biboumi.h>
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#ifdef UDNS_FOUND
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class Poller;
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#include <network/dns_socket_handler.hpp>
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#include <string>
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#include <vector>
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#include <memory>
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class DNSHandler
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{
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public:
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explicit DNSHandler(std::shared_ptr<Poller>& poller);
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~DNSHandler() = default;
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DNSHandler(const DNSHandler&) = delete;
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DNSHandler(DNSHandler&&) = delete;
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DNSHandler& operator=(const DNSHandler&) = delete;
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DNSHandler& operator=(DNSHandler&&) = delete;
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void destroy();
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static void watch();
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static void unwatch();
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private:
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/**
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* Manager for the socket returned by udns, that we need to watch with the poller
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*/
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static std::unique_ptr<DNSSocketHandler> socket_handler;
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};
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#endif /* UDNS_FOUND */
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