Refactoring louloulibs and cmake
Use OBJECT libraries Remove the louloulibs directory Write FOUND variables in the cache
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#include <biboumi.h>
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#ifdef UDNS_FOUND
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#include <network/dns_socket_handler.hpp>
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#include <network/dns_handler.hpp>
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#include <network/poller.hpp>
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#include <udns.h>
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DNSSocketHandler::DNSSocketHandler(std::shared_ptr<Poller>& poller,
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const socket_t socket):
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SocketHandler(poller, socket)
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{
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poller->add_socket_handler(this);
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}
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DNSSocketHandler::~DNSSocketHandler()
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{
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this->unwatch();
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}
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void DNSSocketHandler::on_recv()
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{
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dns_ioevent(nullptr, 0);
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}
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bool DNSSocketHandler::is_connected() const
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{
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return true;
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}
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void DNSSocketHandler::unwatch()
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{
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if (this->poller->is_managing_socket(this->socket))
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this->poller->remove_socket_handler(this->socket);
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}
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void DNSSocketHandler::watch()
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{
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this->poller->add_socket_handler(this);
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}
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#endif /* UDNS_FOUND */
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