Refactoring louloulibs and cmake
Use OBJECT libraries Remove the louloulibs directory Write FOUND variables in the cache
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#pragma once
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#include <biboumi.h>
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#ifdef UDNS_FOUND
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#include <network/socket_handler.hpp>
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/**
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* Manage the UDP socket provided by udns, we do not create, open or close the
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* socket ourself: this is done by udns. We only watch it for readability
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*/
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class DNSSocketHandler: public SocketHandler
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{
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public:
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explicit DNSSocketHandler(std::shared_ptr<Poller>& poller, const socket_t socket);
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~DNSSocketHandler();
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DNSSocketHandler(const DNSSocketHandler&) = delete;
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DNSSocketHandler(DNSSocketHandler&&) = delete;
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DNSSocketHandler& operator=(const DNSSocketHandler&) = delete;
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DNSSocketHandler& operator=(DNSSocketHandler&&) = delete;
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void on_recv() override final;
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/**
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* Always true, see the comment for connect()
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*/
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bool is_connected() const override final;
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void watch();
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void unwatch();
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};
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#endif // UDNS_FOUND
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