Refactoring louloulibs and cmake
Use OBJECT libraries Remove the louloulibs directory Write FOUND variables in the cache
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@@ -0,0 +1,29 @@
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#include <utils/xdg.hpp>
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#include <cstdlib>
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#include "biboumi.h"
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std::string xdg_path(const std::string& filename, const char* env_var)
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{
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const char* xdg_home = ::getenv(env_var);
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if (xdg_home && xdg_home[0] == '/')
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return std::string{xdg_home} + "/" PROJECT_NAME "/" + filename;
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else
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{
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const char* home = ::getenv("HOME");
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if (home)
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return std::string{home} + "/" ".config" "/" PROJECT_NAME "/" + filename;
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else
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return filename;
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}
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}
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std::string xdg_config_path(const std::string& filename)
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{
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return xdg_path(filename, "XDG_CONFIG_HOME");
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}
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std::string xdg_data_path(const std::string& filename)
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{
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return xdg_path(filename, "XDG_DATA_HOME");
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}
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