Move all the connect() logic from TCPSocketHandler into a subclass
This way, TCPSocketHandler only deal with the message sending/receiving, not the connect() or anything else. This will be used for implementing servers (because when a client is accepted, we don’t need all the connect() and dns resolution stuff).
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@@ -40,6 +40,7 @@ public:
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* Always true, see the comment for connect()
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*/
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bool is_connected() const override final;
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bool is_connecting() const override final;
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void remove_from_poller();
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private:
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