Move all the connect() logic from TCPSocketHandler into a subclass

This way, TCPSocketHandler only deal with the message sending/receiving, not
the connect() or anything else.  This will be used for implementing servers
(because when a client is accepted, we don’t need all the connect() and dns
resolution stuff).
This commit is contained in:
louiz’
2016-11-11 02:54:48 +01:00
parent c41d003cbf
commit 0c8adc85f7
11 changed files with 357 additions and 300 deletions
+18 -77
View File
@@ -20,10 +20,8 @@
#include <list>
/**
* An interface, with a series of callbacks that should be implemented in
* subclasses that deal with a socket. These callbacks are called on various events
* (read/write/timeout, etc) when they are notified to a poller
* (select/poll/epoll etc)
* Does all the read/write, buffering etc. With optional tls.
* But doesn’t do any connect() or accept() or anything else.
*/
class TCPSocketHandler: public SocketHandler
{
@@ -36,13 +34,6 @@ public:
TCPSocketHandler& operator=(const TCPSocketHandler&) = delete;
TCPSocketHandler& operator=(TCPSocketHandler&&) = delete;
/**
* Connect to the remote server, and call on_connected() if this
* succeeds. If tls is true, we set use_tls to true and will also call
* start_tls() when the connection succeeds.
*/
void connect(const std::string& address, const std::string& port, const bool tls);
void connect() override final;
/**
* Reads raw data from the socket. And pass it to parse_in_buffer()
* If we are using TLS on this connection, we call tls_recv()
@@ -67,25 +58,7 @@ public:
/**
* Close the connection, remove us from the poller
*/
void close();
/**
* Called by a TimedEvent, when the connection did not succeed or fail
* after a given time.
*/
void on_connection_timeout();
/**
* Called when the connection is successful.
*/
virtual void on_connected() = 0;
/**
* Called when the connection fails. Not when it is closed later, just at
* the connect() call.
*/
virtual void on_connection_failed(const std::string& reason) = 0;
/**
* Called when we detect a disconnection from the remote host.
*/
virtual void on_connection_close(const std::string& error) = 0;
virtual void close();
/**
* Handle/consume (some of) the data received so far. The data to handle
* may be in the in_buf buffer, or somewhere else, depending on what
@@ -93,6 +66,9 @@ public:
* should be truncated, only the unused data should be left untouched.
*
* The size argument is the size of the last chunk of data that was added to the buffer.
*
* The function should call consume_in_buffer, with the size that was consumed by the
* “parsing”, and thus to be removed from the input buffer.
*/
virtual void parse_in_buffer(const size_t size) = 0;
#ifdef BOTAN_FOUND
@@ -105,18 +81,9 @@ public:
return true;
}
#endif
bool is_connected() const override final;
bool is_connecting() const;
bool is_using_tls() const;
std::string get_port() const;
std::chrono::system_clock::time_point connection_date;
private:
/**
* Initialize the socket with the parameters contained in the given
* addrinfo structure.
*/
void init_socket(const struct addrinfo* rp);
/**
* Reads from the socket into the provided buffer. If an error occurs
* (read returns <= 0), the handling of the error is done here (close the
@@ -137,12 +104,14 @@ private:
void raw_send(std::string&& data);
#ifdef BOTAN_FOUND
protected:
/**
* Create the TLS::Client object, with all the callbacks etc. This must be
* called only when we know we are able to send TLS-encrypted data over
* the socket.
*/
void start_tls();
void start_tls(const std::string& address, const std::string& port);
private:
/**
* An additional step to pass the data into our tls object to decrypt it
* before passing it to parse_in_buffer.
@@ -185,20 +154,11 @@ private:
* Where data is added, when we want to send something to the client.
*/
std::vector<std::string> out_buf;
/**
* DNS resolver
*/
Resolver resolver;
/**
* Keep the details of the addrinfo returned by the resolver that
* triggered a EINPROGRESS error when connect()ing to it, to reuse it
* directly when connect() is called again.
*/
struct addrinfo addrinfo;
struct sockaddr_in6 ai_addr;
socklen_t ai_addrlen;
protected:
/**
* Whether we are using TLS on this connection or not.
*/
bool use_tls;
/**
* Where data read from the socket is added until we can extract a full
* and meaningful “message” from it.
@@ -207,9 +167,9 @@ protected:
*/
std::string in_buf;
/**
* Whether we are using TLS on this connection or not.
* Remove the given “size” first bytes from our in_buf.
*/
bool use_tls;
void consume_in_buffer(const std::size_t size);
/**
* Provide a buffer in which data can be directly received. This can be
* used to avoid copying data into in_buf before using it. If no buffer
@@ -219,31 +179,12 @@ protected:
*/
virtual void* get_receive_buffer(const size_t size) const;
/**
* Hostname we are connected/connecting to
* Called when we detect a disconnection from the remote host.
*/
std::string address;
/**
* Port we are connected/connecting to
*/
std::string port;
bool connected;
bool connecting;
bool hostname_resolution_failed;
/**
* Address to bind the socket to, before calling connect().
* If empty, it’s equivalent to binding to INADDR_ANY.
*/
std::string bind_addr;
virtual void on_connection_close(const std::string& error) = 0;
virtual void on_connection_failed(const std::string& error) = 0;
private:
/**
* Display the resolved IP, just for information purpose.
*/
void display_resolved_ip(struct addrinfo* rp) const;
#ifdef BOTAN_FOUND
/**
* Botan stuff to manipulate a TLS session.