Add a logger class
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#ifndef LOGGER_INCLUDED
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# define LOGGER_INCLUDED
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/**
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* Singleton used in logger macros to write into files or stdout, with
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* various levels of severity.
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* Only the macros should be used.
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* @class Logger
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*/
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#include <memory>
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#include <iostream>
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#include <fstream>
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#define debug_lvl 0
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#define info_lvl 1
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#define warning_lvl 2
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#define error_lvl 3
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// Macro defined to get the filename instead of the full path. But if it is
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// not properly defined by the build system, we fallback to __FILE__
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#ifndef __FILENAME__
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# define __FILENAME__ __FILE__
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#endif
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#define WHERE\
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__FILENAME__ << ":" << __LINE__
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#define log_debug(text)\
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Logger::instance()->get_stream(debug_lvl) << "[DEBUG]:" << WHERE << ":\t" << text << std::endl;
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#define log_info(text)\
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Logger::instance()->get_stream(info_lvl) << "[INFO]:" << WHERE << ":\t" << text << std::endl;
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#define log_warning(text)\
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Logger::instance()->get_stream(warning_lvl) << "[WARNING]:" << WHERE << ":\t" << text << std::endl;
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#define log_error(text)\
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Logger::instance()->get_stream(error_lvl) << "[ERROR]:" << WHERE << ":\t" << text << std::endl;
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/**
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* Juste a structure representing a stream doing nothing with its input.
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*/
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class nullstream: public std::ostream
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{
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public:
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nullstream():
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std::ostream(0)
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{ }
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};
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class Logger
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{
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public:
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static std::unique_ptr<Logger>& instance();
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std::ostream& get_stream(const int);
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Logger(const int log_level, const std::string& log_file);
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Logger(const int log_level);
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private:
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Logger(const Logger&);
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Logger& operator=(const Logger&);
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const int log_level;
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std::ofstream ofstream;
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nullstream null_stream;
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std::ostream stream;
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};
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#endif // LOGGER_INCLUDED
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