Use Catch for our test suite
`make check` is also added to compile and run the tests Catch is fetched with cmake automatically into the build directory when needed
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#include "catch.hpp"
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#include <network/dns_handler.hpp>
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#include <network/resolver.hpp>
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#include <network/poller.hpp>
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#include <utils/timed_events.hpp>
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TEST_CASE("DNS resolver")
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{
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Resolver resolver;
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/**
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* If we are using cares, we need to run a poller loop until each
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* resolution is finished. Without cares we get the result before
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* resolve() returns because it’s blocking.
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*/
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#ifdef CARES_FOUND
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auto p = std::make_shared<Poller>();
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const auto loop = [&p]()
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{
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do
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{
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DNSHandler::instance.watch_dns_sockets(p);
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}
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while (p->poll(utils::no_timeout) != -1);
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};
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#else
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// We don’t need to do anything if we are not using cares.
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const auto loop = [](){};
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#endif
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std::string hostname;
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std::string port = "6667";
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bool success = true;
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auto error_cb = [&success, &hostname, &port](const char* msg)
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{
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INFO("Failed to resolve " << hostname << ":" << port << ": " << msg);
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success = false;
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};
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auto success_cb = [&success, &hostname, &port](const struct addrinfo* addr)
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{
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INFO("Successfully resolved " << hostname << ":" << port << ": " << addr_to_string(addr));
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success = true;
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};
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hostname = "example.com";
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resolver.resolve(hostname, port,
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success_cb, error_cb);
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loop();
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CHECK(success);
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hostname = "this.should.fail.because.it.is..misformatted";
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resolver.resolve(hostname, port,
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success_cb, error_cb);
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loop();
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CHECK(!success);
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hostname = "this.should.fail.because.it.is.does.not.exist.invalid";
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resolver.resolve(hostname, port,
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success_cb, error_cb);
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loop();
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CHECK(!success);
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hostname = "localhost6";
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resolver.resolve(hostname, port,
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success_cb, error_cb);
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loop();
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CHECK(success);
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hostname = "localhost";
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resolver.resolve(hostname, port,
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success_cb, error_cb);
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loop();
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CHECK(success);
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#ifdef CARES_FOUND
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DNSHandler::instance.destroy();
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#endif
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}
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