Basic IRC message parsing/sending
This commit is contained in:
@@ -1,4 +1,5 @@
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#include <libirc/irc_client.hpp>
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#include <libirc/irc_client.hpp>
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#include <libirc/irc_message.hpp>
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#include <network/poller.hpp>
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#include <network/poller.hpp>
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#include <utils/scopeguard.hpp>
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#include <utils/scopeguard.hpp>
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@@ -41,6 +42,18 @@ void IrcClient::on_recv()
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void IrcClient::on_send()
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void IrcClient::on_send()
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{
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{
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const ssize_t res = ::send(this->socket, this->out_buf.data(), this->out_buf.size(), 0);
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if (res == -1)
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{
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perror("send");
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this->close();
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}
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else
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{
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this->out_buf = this->out_buf.substr(res, std::string::npos);
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if (this->out_buf.empty())
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this->poller->stop_watching_send_events(this);
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}
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}
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}
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socket_t IrcClient::get_socket() const
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socket_t IrcClient::get_socket() const
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@@ -75,6 +88,7 @@ void IrcClient::connect(const std::string& address, const std::string& port)
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if (::connect(this->socket, rp->ai_addr, rp->ai_addrlen) == 0)
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if (::connect(this->socket, rp->ai_addr, rp->ai_addrlen) == 0)
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{
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{
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std::cout << "Connection success." << std::endl;
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std::cout << "Connection success." << std::endl;
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this->on_connected();
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return ;
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return ;
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}
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}
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std::cout << "Connection failed:" << std::endl;
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std::cout << "Connection failed:" << std::endl;
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@@ -84,6 +98,10 @@ void IrcClient::connect(const std::string& address, const std::string& port)
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this->close();
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this->close();
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}
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}
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void IrcClient::on_connected()
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{
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}
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void IrcClient::on_connection_close()
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void IrcClient::on_connection_close()
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{
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{
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std::cout << "Connection closed by remote server." << std::endl;
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std::cout << "Connection closed by remote server." << std::endl;
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@@ -98,5 +116,51 @@ void IrcClient::close()
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void IrcClient::parse_in_buffer()
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void IrcClient::parse_in_buffer()
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{
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{
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std::cout << "Parsing: [" << this->in_buf << "]" << std::endl;
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while (true)
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{
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auto pos = this->in_buf.find("\r\n");
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if (pos == std::string::npos)
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break ;
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IrcMessage message(this->in_buf.substr(0, pos));
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this->in_buf = this->in_buf.substr(pos + 2, std::string::npos);
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std::cout << message << std::endl;
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}
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}
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void IrcClient::send_message(IrcMessage&& message)
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{
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std::string res;
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if (!message.prefix.empty())
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res += ":" + std::move(message.prefix) + " ";
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res += std::move(message.command);
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for (const std::string& arg: message.arguments)
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{
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if (arg.find(" ") != std::string::npos)
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{
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res += " :" + arg;
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break;
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}
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res += " " + arg;
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}
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res += "\r\n";
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this->out_buf += res;
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if (!this->out_buf.empty())
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{
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this->poller->watch_send_events(this);
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}
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}
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void IrcClient::send_user_command(const std::string& username, const std::string& realname)
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{
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this->send_message(IrcMessage("USER", {username, "NONE", "NONE", realname}));
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}
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void IrcClient::send_nick_command(const std::string& nick)
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{
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this->send_message(IrcMessage("NICK", {nick}));
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}
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void IrcClient::send_join_command(const std::string& chan_name)
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{
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this->send_message(IrcMessage("JOIN", {chan_name}));
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}
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}
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@@ -1,6 +1,8 @@
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#ifndef IRC_CLIENT_INCLUDED
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#ifndef IRC_CLIENT_INCLUDED
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# define IRC_CLIENT_INCLUDED
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# define IRC_CLIENT_INCLUDED
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#include <libirc/irc_message.hpp>
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#include <network/socket_handler.hpp>
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#include <network/socket_handler.hpp>
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#include <string>
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#include <string>
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@@ -30,6 +32,10 @@ public:
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* Connect to the remote server
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* Connect to the remote server
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*/
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*/
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void connect(const std::string& address, const std::string& port);
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void connect(const std::string& address, const std::string& port);
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/**
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* Called when successfully connected to the server
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*/
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void on_connected();
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/**
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/**
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* Close the connection, remove us from the poller
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* Close the connection, remove us from the poller
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*/
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*/
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@@ -43,6 +49,24 @@ public:
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* complete messages from it.
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* complete messages from it.
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*/
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*/
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void parse_in_buffer();
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void parse_in_buffer();
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/**
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* Serialize the given message into a line, and send that into the socket
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* (actually, into our out_buf and signal the poller that we want to wach
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* for send events to be ready)
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*/
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void send_message(IrcMessage&& message);
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/**
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* Send the USER irc command
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*/
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void send_user_command(const std::string& username, const std::string& realname);
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/**
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* Send the NICK irc command
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*/
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void send_nick_command(const std::string& username);
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/**
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* Send the JOIN irc command
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*/
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void send_join_command(const std::string& chan_name);
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private:
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private:
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socket_t socket;
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socket_t socket;
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+30
-4
@@ -59,12 +59,39 @@ void Poller::remove_socket_handler(const socket_t socket)
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}
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}
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}
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}
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void Poller::watch_send_events(const SocketHandler* const socket_handler)
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{
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#if POLLER == POLL
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for (size_t i = 0; i <= this->nfds; ++i)
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{
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if (this->fds[i].fd == socket_handler->get_socket())
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{
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this->fds[i].events = POLLIN|POLLOUT;
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return;
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}
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}
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#endif
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throw std::runtime_error("Cannot watch a non-registered socket for send events");
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}
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void Poller::stop_watching_send_events(const SocketHandler* const socket_handler)
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{
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#if POLLER == POLL
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for (size_t i = 0; i <= this->nfds; ++i)
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{
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if (this->fds[i].fd == socket_handler->get_socket())
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{
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this->fds[i].events = POLLIN;
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return;
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}
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}
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#endif
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throw std::runtime_error("Cannot watch a non-registered socket for send events");
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}
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void Poller::poll()
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void Poller::poll()
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{
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{
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#if POLLER == POLL
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#if POLLER == POLL
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std::cout << "Polling:" << std::endl;
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for (size_t i = 0; i < this->nfds; ++i)
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std::cout << "pollfd[" << i << "]: (" << this->fds[i].fd << ")" << std::endl;
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int res = ::poll(this->fds, this->nfds, -1);
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int res = ::poll(this->fds, this->nfds, -1);
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if (res < 0)
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if (res < 0)
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{
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{
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@@ -93,4 +120,3 @@ void Poller::poll()
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}
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}
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#endif
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#endif
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}
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}
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@@ -44,6 +44,16 @@ public:
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* Remove (and stop managing) a SocketHandler, designed by the given socket_t.
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* Remove (and stop managing) a SocketHandler, designed by the given socket_t.
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*/
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*/
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void remove_socket_handler(const socket_t socket);
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void remove_socket_handler(const socket_t socket);
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/**
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* Signal the poller that he needs to watch for send events for the given
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* SocketHandler.
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*/
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void watch_send_events(const SocketHandler* const socket_handler);
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/**
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* Signal the poller that he needs to stop watching for send events for
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* this SocketHandler.
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*/
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void stop_watching_send_events(const SocketHandler* const socket_handler);
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/**
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/**
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* Wait for all watched events, and call the SocketHandlers' callbacks
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* Wait for all watched events, and call the SocketHandlers' callbacks
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* when one is ready.
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* when one is ready.
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