Use udns instead of c-ares

fix #3226
This commit is contained in:
louiz’
2017-01-06 22:58:18 +01:00
parent eecb95352e
commit 5b56007828
18 changed files with 325 additions and 397 deletions
+9 -20
View File
@@ -1,44 +1,33 @@
#pragma once
#include <louloulibs.h>
#ifdef CARES_FOUND
#ifdef UDNS_FOUND
#include <network/socket_handler.hpp>
#include <ares.h>
/**
* Manage a socket returned by ares_fds. We do not create, open or close the
* socket ourself: this is done by c-ares. We just call ares_process_fd()
* with the correct parameters, depending on what can be done on that socket
* (Poller reported it to be writable or readeable)
* Manage the UDP socket provided by udns, we do not create, open or close the
* socket ourself: this is done by udns. We only watch it for readability
*/
class DNSHandler;
class DNSSocketHandler: public SocketHandler
{
public:
explicit DNSSocketHandler(std::shared_ptr<Poller> poller, DNSHandler& handler, const socket_t socket);
~DNSSocketHandler() = default;
explicit DNSSocketHandler(std::shared_ptr<Poller> poller, const socket_t socket);
~DNSSocketHandler();
DNSSocketHandler(const DNSSocketHandler&) = delete;
DNSSocketHandler(DNSSocketHandler&&) = delete;
DNSSocketHandler& operator=(const DNSSocketHandler&) = delete;
DNSSocketHandler& operator=(DNSSocketHandler&&) = delete;
/**
* Just call dns_process_fd, c-ares will do its work of send()ing or
* recv()ing the data it wants on that socket.
*/
void on_recv() override final;
void on_send() override final;
/**
* Always true, see the comment for connect()
*/
bool is_connected() const override final;
void remove_from_poller();
private:
DNSHandler& handler;
void watch();
void unwatch();
};
#endif // CARES_FOUND
#endif // UDNS_FOUND