Add an XmppParser, and Stanza classes
Generate events on stanza and stream open/close. Create Stanza and serialize them. Note: XML namespaces are not handled yet.
This commit is contained in:
@@ -0,0 +1,103 @@
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#include <xmpp/xmpp_parser.hpp>
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#include <xmpp/xmpp_stanza.hpp>
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#include <iostream>
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XmppParser::XmppParser():
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level(0),
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current_node(nullptr)
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{
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}
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XmppParser::~XmppParser()
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{
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if (this->current_node)
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delete this->current_node;
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}
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void XmppParser::startElement(const XML_Char* name, const XML_Char** attribute)
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{
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level++;
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XmlNode* new_node = new XmlNode(name, this->current_node);
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if (this->current_node)
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this->current_node->add_child(new_node);
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this->current_node = new_node;
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for (size_t i = 0; attribute[i]; i += 2)
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this->current_node->set_attribute(attribute[i], attribute[i+1]);
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if (this->level == 1)
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this->stream_open_event(*this->current_node);
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}
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void XmppParser::endElement(const XML_Char* name)
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{
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assert(name == this->current_node->get_name());
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level--;
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this->current_node->close();
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if (level == 1)
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{
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this->stanza_event(*this->current_node);
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}
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if (level == 0)
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{
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this->stream_close_event(*this->current_node);
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delete this->current_node;
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this->current_node = nullptr;
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}
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else
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this->current_node = this->current_node->get_parent();
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if (level == 1)
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this->current_node->delete_all_children();
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}
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void XmppParser::charData(const XML_Char* data, int len)
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{
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if (this->current_node->has_children())
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this->current_node->get_last_child()->set_tail(std::string(data, len));
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else
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this->current_node->set_inner(std::string(data, len));
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}
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void XmppParser::startNamespace(const XML_Char* prefix, const XML_Char* uri)
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{
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std::cout << "startNamespace: " << prefix << ":" << uri << std::endl;
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this->namespaces.emplace(std::make_pair(prefix, uri));
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}
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void XmppParser::stanza_event(const Stanza& stanza) const
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{
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for (const auto& callback: this->stanza_callbacks)
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callback(stanza);
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}
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void XmppParser::stream_open_event(const XmlNode& node) const
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{
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for (const auto& callback: this->stream_open_callbacks)
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callback(node);
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}
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void XmppParser::stream_close_event(const XmlNode& node) const
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{
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for (const auto& callback: this->stream_close_callbacks)
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callback(node);
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}
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void XmppParser::endNamespace(const XML_Char* coucou)
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{
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std::cout << "endNamespace: " << coucou << std::endl;
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}
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void XmppParser::add_stanza_callback(std::function<void(const Stanza&)>&& callback)
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{
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this->stanza_callbacks.emplace_back(std::move(callback));
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}
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void XmppParser::add_stream_open_callback(std::function<void(const XmlNode&)>&& callback)
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{
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this->stream_open_callbacks.emplace_back(std::move(callback));
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}
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void XmppParser::add_stream_close_callback(std::function<void(const XmlNode&)>&& callback)
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{
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this->stream_close_callbacks.emplace_back(std::move(callback));
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}
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@@ -0,0 +1,107 @@
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#ifndef XMPP_PARSER_INCLUDED
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# define XMPP_PARSER_INCLUDED
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#include <functional>
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#include <stack>
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#include <xmpp/xmpp_stanza.hpp>
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#include <expatpp.h>
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/**
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* A SAX XML parser that builds XML nodes and spawns events when a complete
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* stanza is received (an element of level 2), or when the document is
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* opened (an element of level 1)
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*
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* After a stanza_event has been spawned, we delete the whole stanza. This
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* means that even with a very long document (in XMPP the document is
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* potentially infinite), the memory then is never exhausted as long as each
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* stanza is reasonnably short.
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*
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* TODO: enforce the size-limit for the stanza (limit the number of childs
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* it can contain). For example forbid the parser going further than level
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* 20 (arbitrary number here), and each XML node to have more than 15 childs
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* (arbitrary number again).
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*/
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class XmppParser: public expatpp
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{
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public:
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explicit XmppParser();
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~XmppParser();
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public:
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/**
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* Add one callback for the various events that this parser can spawn.
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*/
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void add_stanza_callback(std::function<void(const Stanza&)>&& callback);
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void add_stream_open_callback(std::function<void(const XmlNode&)>&& callback);
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void add_stream_close_callback(std::function<void(const XmlNode&)>&& callback);
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private:
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/**
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* Called when a new XML element has been opened. We instanciate a new
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* XmlNode and set it as our current node. The parent of this new node is
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* the previous "current" node. We have all the element's attributes in
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* this event.
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*
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* We spawn a stream_event with this node if this is a level-1 element.
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*/
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void startElement(const XML_Char* name, const XML_Char** attribute);
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/**
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* Called when an XML element has been closed. We close the current_node,
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* set our current_node as the parent of the current_node, and if that was
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* a level-2 element we spawn a stanza_event with this node.
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*
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* And we then delete the stanza (and everything under it, its children,
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* attribute, etc).
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*/
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void endElement(const XML_Char* name);
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/**
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* Some inner or tail data has been parsed
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*/
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void charData(const XML_Char* data, int len);
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/**
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* TODO use that.
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*/
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void startNamespace(const XML_Char* prefix, const XML_Char* uri);
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/**
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* TODO and that.
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*/
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void endNamespace(const XML_Char* prefix);
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/**
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* Calls all the stanza_callbacks one by one.
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*/
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void stanza_event(const Stanza& stanza) const;
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/**
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* Calls all the stream_open_callbacks one by one. Note: the passed node is not
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* closed yet.
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*/
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void stream_open_event(const XmlNode& node) const;
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/**
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* Calls all the stream_close_callbacks one by one.
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*/
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void stream_close_event(const XmlNode& node) const;
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/**
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* The current depth in the XML document
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*/
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size_t level;
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/**
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* The deepest XML node opened but not yet closed (to which we are adding
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* new children, inner or tail)
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*/
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XmlNode* current_node;
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/**
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* A list of callbacks to be called on an *_event, receiving the
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* concerned Stanza/XmlNode.
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*/
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std::vector<std::function<void(const Stanza&)>> stanza_callbacks;
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std::vector<std::function<void(const XmlNode&)>> stream_open_callbacks;
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std::vector<std::function<void(const XmlNode&)>> stream_close_callbacks;
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/**
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* TODO: also use that.
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*/
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std::stack<std::pair<std::string, std::string>> namespaces;
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};
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#endif // XMPP_PARSER_INCLUDED
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@@ -0,0 +1,127 @@
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#include <xmpp/xmpp_stanza.hpp>
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#include <iostream>
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XmlNode::XmlNode(const std::string& name, XmlNode* parent):
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name(name),
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parent(parent),
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closed(false)
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{
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}
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XmlNode::XmlNode(const std::string& name):
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XmlNode(name, nullptr)
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{
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}
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XmlNode::~XmlNode()
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{
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this->delete_all_children();
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}
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void XmlNode::delete_all_children()
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{
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for (auto& child: this->children)
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{
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delete child;
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}
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this->children.clear();
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}
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void XmlNode::set_attribute(const std::string& name, const std::string& value)
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{
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this->attributes[name] = value;
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}
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void XmlNode::set_tail(const std::string& data)
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{
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this->tail = data;
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}
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void XmlNode::set_inner(const std::string& data)
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{
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this->inner = data;
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}
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void XmlNode::add_child(XmlNode* child)
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{
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this->children.push_back(child);
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}
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void XmlNode::add_child(XmlNode&& child)
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{
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XmlNode* new_node = new XmlNode(std::move(child));
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this->add_child(new_node);
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}
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XmlNode* XmlNode::get_last_child() const
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{
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return this->children.back();
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}
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void XmlNode::close()
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{
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if (this->closed)
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throw std::runtime_error("Closing an already closed XmlNode");
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this->closed = true;
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}
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XmlNode* XmlNode::get_parent() const
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{
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return this->parent;
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}
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const std::string& XmlNode::get_name() const
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{
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return this->name;
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}
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std::string XmlNode::to_string() const
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{
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std::string res("<");
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res += this->name;
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for (const auto& it: this->attributes)
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res += " " + it.first + "='" + it.second + "'";
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if (this->closed && !this->has_children() && this->inner.empty())
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res += "/>";
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else
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{
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res += ">" + this->inner;
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for (const auto& child: this->children)
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res += child->to_string();
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if (this->closed)
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{
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res += "</" + this->name + ">";
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}
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}
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res += this->tail;
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return res;
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}
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void XmlNode::display() const
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{
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std::cout << this->to_string() << std::endl;
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}
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bool XmlNode::has_children() const
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{
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return !this->children.empty();
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}
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const std::string& XmlNode::operator[](const std::string& name) const
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{
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try
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{
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const auto& value = this->attributes.at(name);
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return value;
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}
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catch (const std::out_of_range& e)
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{
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throw AttributeNotFound();
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}
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}
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std::string& XmlNode::operator[](const std::string& name)
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{
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return this->attributes[name];
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}
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@@ -0,0 +1,106 @@
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#ifndef XMPP_STANZA_INCLUDED
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# define XMPP_STANZA_INCLUDED
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#include <unordered_map>
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#include <string>
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#include <vector>
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#include <expatpp.h>
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/**
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* Raised on operator[] when the attribute does not exist
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*/
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class AttributeNotFound: public std::exception
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{
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};
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/**
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* Represent an XML node. It has
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* - A parent XML node (in the case of the first-level nodes, the parent is
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nullptr)
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* - zero, one or more children XML nodes
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* - A name
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* - attributes
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* - inner data (inside the node)
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* - tail data (just after the node)
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*/
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class XmlNode
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{
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public:
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explicit XmlNode(const std::string& name, XmlNode* parent);
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explicit XmlNode(const std::string& name);
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XmlNode(XmlNode&& node):
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name(std::move(node.name)),
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parent(std::move(node.parent)),
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closed(std::move(node.closed)),
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attributes(std::move(node.attributes)),
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children(std::move(node.children)),
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inner(std::move(node.inner)),
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tail(std::move(node.tail))
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{
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node.parent = nullptr;
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}
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~XmlNode();
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void delete_all_children();
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void set_attribute(const std::string& name, const std::string& value);
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/**
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* Set the content of the tail, that is the text just after this node
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*/
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void set_tail(const std::string& data);
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/**
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* Set the content of the inner, that is the text inside this node
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*/
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void set_inner(const std::string& data);
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void add_child(XmlNode* child);
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void add_child(XmlNode&& child);
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XmlNode* get_last_child() const;
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/**
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* Mark this node as closed, nothing else
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*/
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void close();
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XmlNode* get_parent() const;
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const std::string& get_name() const;
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/**
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* Serialize the stanza into a string
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*/
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std::string to_string() const;
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void display() const;
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/**
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* Whether or not this node has at least one child (if not, this is a leaf
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* node)
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*/
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bool has_children() const;
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/**
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* Gets the value for the given attribute, raises AttributeNotFound if the
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* node as no such attribute.
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*/
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const std::string& operator[](const std::string& name) const;
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/**
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* Use this to set an attribute's value, like node["id"] = "12";
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*/
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std::string& operator[](const std::string& name);
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private:
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std::string name;
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XmlNode* parent;
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bool closed;
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std::unordered_map<std::string, std::string> attributes;
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std::vector<XmlNode*> children;
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std::string inner;
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std::string tail;
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XmlNode(const XmlNode&) = delete;
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XmlNode& operator=(const XmlNode&) = delete;
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XmlNode& operator=(XmlNode&&) = delete;
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};
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/**
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* An XMPP stanza is just an XML node of level 2 in the XMPP document (the
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* level 1 ones are the <stream::stream/>, and the ones about 2 are just the
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* content of the stanzas)
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*/
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typedef XmlNode Stanza;
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#endif // XMPP_STANZA_INCLUDED
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