Timed events can have a name, and can be canceled based on their name
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@@ -1,20 +1,22 @@
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#include <utils/timed_events.hpp>
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TimedEvent::TimedEvent(std::chrono::steady_clock::time_point&& time_point,
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std::function<void()> callback):
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std::function<void()> callback, const std::string& name):
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time_point(std::move(time_point)),
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callback(callback),
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repeat(false),
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repeat_delay(0)
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repeat_delay(0),
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name(name)
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{
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}
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TimedEvent::TimedEvent(std::chrono::milliseconds&& duration,
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std::function<void()> callback):
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std::function<void()> callback, const std::string& name):
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time_point(std::chrono::steady_clock::now() + duration),
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callback(callback),
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repeat(true),
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repeat_delay(std::move(duration))
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repeat_delay(std::move(duration)),
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name(name)
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{
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}
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@@ -22,7 +24,8 @@ TimedEvent::TimedEvent(TimedEvent&& other):
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time_point(std::move(other.time_point)),
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callback(std::move(other.callback)),
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repeat(other.repeat),
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repeat_delay(std::move(other.repeat_delay))
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repeat_delay(std::move(other.repeat_delay)),
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name(std::move(other.name))
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{
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}
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@@ -52,3 +55,8 @@ void TimedEvent::execute()
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{
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this->callback();
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}
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const std::string& TimedEvent::get_name() const
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{
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return this->name;
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}
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@@ -25,9 +25,9 @@ public:
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* An event the occurs only once, at the given time_point
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*/
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explicit TimedEvent(std::chrono::steady_clock::time_point&& time_point,
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std::function<void()> callback);
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std::function<void()> callback, const std::string& name="");
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explicit TimedEvent(std::chrono::milliseconds&& duration,
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std::function<void()> callback);
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std::function<void()> callback, const std::string& name="");
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explicit TimedEvent(TimedEvent&&);
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~TimedEvent();
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@@ -43,6 +43,7 @@ public:
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*/
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std::chrono::milliseconds get_timeout() const;
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void execute();
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const std::string& get_name() const;
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private:
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/**
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@@ -62,6 +63,12 @@ private:
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* if repeat is true. Otherwise it is ignored.
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*/
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const std::chrono::milliseconds repeat_delay;
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/**
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* A name that is used to identify that event. If you want to find your
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* event (for example if you want to cancel it), the name should be
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* unique.
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*/
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const std::string name;
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TimedEvent(const TimedEvent&) = delete;
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TimedEvent& operator=(const TimedEvent&) = delete;
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@@ -99,6 +106,15 @@ public:
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* Returns the number of executed events.
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*/
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std::size_t execute_expired_events();
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/**
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* Remove (and thus cancel) all the timed events with the given name.
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* Returns the number of canceled events.
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*/
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std::size_t cancel(const std::string& name);
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/**
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* Return the number of managed events.
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*/
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std::size_t size() const;
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private:
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std::list<TimedEvent> events;
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@@ -53,3 +53,23 @@ std::size_t TimedEventsManager::execute_expired_events()
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return count;
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}
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std::size_t TimedEventsManager::cancel(const std::string& name)
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{
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std::size_t res = 0;
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for (auto it = this->events.begin(); it != this->events.end();)
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{
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if (it->get_name() == name)
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{
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it = this->events.erase(it);
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res++;
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}
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else
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++it;
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}
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return res;
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}
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std::size_t TimedEventsManager::size() const
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{
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return this->events.size();
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}
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