Clean a few more things
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@@ -8,7 +8,6 @@
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#include <utils/timed_events.hpp>
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#include <utils/timed_events.hpp>
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#include <algorithm>
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#include <algorithm>
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#include <stdexcept>
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DNSHandler DNSHandler::instance;
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DNSHandler DNSHandler::instance;
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@@ -20,8 +20,9 @@ class DNSSocketHandler;
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class DNSHandler
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class DNSHandler
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{
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{
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public:
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private:
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DNSHandler();
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DNSHandler();
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public:
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~DNSHandler() = default;
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~DNSHandler() = default;
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DNSHandler(const DNSHandler&) = delete;
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DNSHandler(const DNSHandler&) = delete;
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DNSHandler(DNSHandler&&) = delete;
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DNSHandler(DNSHandler&&) = delete;
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@@ -204,8 +204,8 @@ protected:
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/**
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/**
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* Called when we detect a disconnection from the remote host.
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* Called when we detect a disconnection from the remote host.
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*/
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*/
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virtual void on_connection_close(const std::string& error) = 0;
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virtual void on_connection_close(const std::string&) {}
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virtual void on_connection_failed(const std::string& error) = 0;
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virtual void on_connection_failed(const std::string&) {}
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private:
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private:
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#ifdef BOTAN_FOUND
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#ifdef BOTAN_FOUND
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@@ -22,8 +22,6 @@ class IdentdSocket: public TCPSocketHandler
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std::string generate_answer(const BiboumiComponent& biboumi, uint16_t local, uint16_t remote);
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std::string generate_answer(const BiboumiComponent& biboumi, uint16_t local, uint16_t remote);
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void parse_in_buffer(const std::size_t size) override final;
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void parse_in_buffer(const std::size_t size) override final;
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void on_connection_close(const std::string&) override final
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{}
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bool is_connected() const override final
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bool is_connected() const override final
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{
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{
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@@ -35,10 +33,5 @@ class IdentdSocket: public TCPSocketHandler
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}
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}
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private:
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private:
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void connect() override
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{ assert(false); }
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void on_connection_failed(const std::string&) override final
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{ assert(false); }
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IdentdServer& server;
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IdentdServer& server;
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};
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};
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