First step of the connection skeleton
Basic connect, socket creating, polling, recving, etc.
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#include <network/poller.hpp>
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#include <assert.h>
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#include <cstring>
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#include <iostream>
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Poller::Poller()
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{
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std::cout << "Poller()" << std::endl;
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#if POLLER == POLL
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memset(this->fds, 0, sizeof(this->fds));
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this->nfds = 0;
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#endif
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}
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Poller::~Poller()
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{
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std::cout << "~Poller()" << std::endl;
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}
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void Poller::add_socket_handler(std::shared_ptr<SocketHandler> socket_handler)
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{
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// Raise an error if that socket is already in the list
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const auto it = this->socket_handlers.find(socket_handler->get_socket());
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if (it != this->socket_handlers.end())
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throw std::runtime_error("Trying to insert SocketHandler already managed");
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this->socket_handlers.emplace(socket_handler->get_socket(), socket_handler);
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socket_handler->set_poller(this);
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// We always watch all sockets for receive events
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#if POLLER == POLL
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this->fds[this->nfds].fd = socket_handler->get_socket();
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this->fds[this->nfds].events = POLLIN;
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this->nfds++;
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#endif
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}
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void Poller::remove_socket_handler(const socket_t socket)
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{
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const auto it = this->socket_handlers.find(socket);
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if (it == this->socket_handlers.end())
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throw std::runtime_error("Trying to remove a SocketHandler that is not managed");
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this->socket_handlers.erase(it);
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for (size_t i = 0; i < this->nfds; i++)
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{
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if (this->fds[i].fd == socket)
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{
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// Move all subsequent pollfd by one on the left, erasing the
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// value of the one we remove
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for (size_t j = i; j < this->nfds - 1; ++j)
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{
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this->fds[j].fd = this->fds[j+1].fd;
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this->fds[j].events= this->fds[j+1].events;
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}
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this->nfds--;
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}
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}
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}
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void Poller::poll()
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{
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#if POLLER == POLL
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std::cout << "Polling:" << std::endl;
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for (size_t i = 0; i < this->nfds; ++i)
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std::cout << "pollfd[" << i << "]: (" << this->fds[i].fd << ")" << std::endl;
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int res = ::poll(this->fds, this->nfds, -1);
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if (res < 0)
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{
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perror("poll");
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throw std::runtime_error("Poll failed");
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}
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// We cannot possibly have more ready events than the number of fds we are
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// watching
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assert(static_cast<unsigned int>(res) <= this->nfds);
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for (size_t i = 0; i <= this->nfds && res != 0; ++i)
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{
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if (this->fds[i].revents == 0)
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continue;
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else if (this->fds[i].revents & POLLIN)
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{
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auto socket_handler = this->socket_handlers.at(this->fds[i].fd);
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socket_handler->on_recv();
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res--;
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}
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else if (this->fds[i].revents & POLLOUT)
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{
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auto socket_handler = this->socket_handlers.at(this->fds[i].fd);
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socket_handler->on_send();
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res--;
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}
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}
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#endif
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}
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