First step of the connection skeleton
Basic connect, socket creating, polling, recving, etc.
This commit is contained in:
@@ -0,0 +1,102 @@
|
||||
#include <libirc/irc_client.hpp>
|
||||
#include <network/poller.hpp>
|
||||
#include <utils/scopeguard.hpp>
|
||||
|
||||
#include <sys/types.h>
|
||||
#include <sys/socket.h>
|
||||
#include <cstring>
|
||||
#include <netdb.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#include <iostream>
|
||||
#include <stdexcept>
|
||||
|
||||
IrcClient::IrcClient()
|
||||
{
|
||||
std::cout << "IrcClient()" << std::endl;
|
||||
if ((this->socket = ::socket(AF_INET, SOCK_STREAM, 0)) == -1)
|
||||
throw std::runtime_error("Could not create socket");
|
||||
}
|
||||
|
||||
IrcClient::~IrcClient()
|
||||
{
|
||||
std::cout << "~IrcClient()" << std::endl;
|
||||
}
|
||||
|
||||
void IrcClient::on_recv()
|
||||
{
|
||||
char buf[4096];
|
||||
|
||||
ssize_t size = ::recv(this->socket, buf, 4096, 0);
|
||||
if (0 == size)
|
||||
this->on_connection_close();
|
||||
else if (-1 == static_cast<ssize_t>(size))
|
||||
throw std::runtime_error("Error reading from socket");
|
||||
else
|
||||
{
|
||||
this->in_buf += std::string(buf, size);
|
||||
this->parse_in_buffer();
|
||||
}
|
||||
}
|
||||
|
||||
void IrcClient::on_send()
|
||||
{
|
||||
}
|
||||
|
||||
socket_t IrcClient::get_socket() const
|
||||
{
|
||||
return this->socket;
|
||||
}
|
||||
|
||||
void IrcClient::connect(const std::string& address, const std::string& port)
|
||||
{
|
||||
std::cout << "Trying to connect to " << address << ":" << port << std::endl;
|
||||
struct addrinfo hints;
|
||||
memset(&hints, 0, sizeof(struct addrinfo));
|
||||
hints.ai_flags = 0;
|
||||
hints.ai_family = AF_INET;
|
||||
hints.ai_socktype = SOCK_STREAM;
|
||||
hints.ai_protocol = 0;
|
||||
|
||||
struct addrinfo* addr_res;
|
||||
const int res = ::getaddrinfo(address.c_str(), port.c_str(), &hints, &addr_res);
|
||||
// Make sure the alloced structure is always freed at the end of the
|
||||
// function
|
||||
utils::ScopeGuard sg([&addr_res](){ freeaddrinfo(addr_res); });
|
||||
|
||||
if (res != 0)
|
||||
{
|
||||
perror("getaddrinfo");
|
||||
throw std::runtime_error("getaddrinfo failed");
|
||||
}
|
||||
for (struct addrinfo* rp = addr_res; rp; rp = rp->ai_next)
|
||||
{
|
||||
std::cout << "One result" << std::endl;
|
||||
if (::connect(this->socket, rp->ai_addr, rp->ai_addrlen) == 0)
|
||||
{
|
||||
std::cout << "Connection success." << std::endl;
|
||||
return ;
|
||||
}
|
||||
std::cout << "Connection failed:" << std::endl;
|
||||
perror("connect");
|
||||
}
|
||||
std::cout << "All connection attempts failed." << std::endl;
|
||||
this->close();
|
||||
}
|
||||
|
||||
void IrcClient::on_connection_close()
|
||||
{
|
||||
std::cout << "Connection closed by remote server." << std::endl;
|
||||
this->close();
|
||||
}
|
||||
|
||||
void IrcClient::close()
|
||||
{
|
||||
this->poller->remove_socket_handler(this->get_socket());
|
||||
::close(this->socket);
|
||||
}
|
||||
|
||||
void IrcClient::parse_in_buffer()
|
||||
{
|
||||
std::cout << "Parsing: [" << this->in_buf << "]" << std::endl;
|
||||
}
|
||||
@@ -0,0 +1,67 @@
|
||||
#ifndef IRC_CLIENT_INCLUDED
|
||||
# define IRC_CLIENT_INCLUDED
|
||||
|
||||
#include <network/socket_handler.hpp>
|
||||
|
||||
#include <string>
|
||||
|
||||
/**
|
||||
* Represent one IRC client, i.e. an endpoint connected to a single IRC
|
||||
* server, through a TCP socket, receiving and sending commands to it.
|
||||
*
|
||||
* TODO: TLS support, maybe, but that's not high priority
|
||||
*/
|
||||
class IrcClient: public SocketHandler
|
||||
{
|
||||
public:
|
||||
explicit IrcClient();
|
||||
~IrcClient();
|
||||
/**
|
||||
* We read the data, try to parse it and generate some event if
|
||||
* one or more full message is available.
|
||||
*/
|
||||
void on_recv();
|
||||
/**
|
||||
* Just write as much data as possible on the socket.
|
||||
*/
|
||||
void on_send();
|
||||
socket_t get_socket() const;
|
||||
/**
|
||||
* Connect to the remote server
|
||||
*/
|
||||
void connect(const std::string& address, const std::string& port);
|
||||
/**
|
||||
* Close the connection, remove us from the poller
|
||||
*/
|
||||
void close();
|
||||
/**
|
||||
* Called when we detect an orderly close by the remote endpoint.
|
||||
*/
|
||||
void on_connection_close();
|
||||
/**
|
||||
* Parse the data we have received so far and try to get one or more
|
||||
* complete messages from it.
|
||||
*/
|
||||
void parse_in_buffer();
|
||||
|
||||
private:
|
||||
socket_t socket;
|
||||
/**
|
||||
* Where data read from the socket is added, until we can parse a whole
|
||||
* IRC message, the used data is then removed from that buffer.
|
||||
*
|
||||
* TODO: something more efficient than a string.
|
||||
*/
|
||||
std::string in_buf;
|
||||
/**
|
||||
* Where data is added, when we want to send something to the client.
|
||||
*/
|
||||
std::string out_buf;
|
||||
|
||||
IrcClient(const IrcClient&) = delete;
|
||||
IrcClient(IrcClient&&) = delete;
|
||||
IrcClient& operator=(const IrcClient&) = delete;
|
||||
IrcClient& operator=(IrcClient&&) = delete;
|
||||
};
|
||||
|
||||
#endif // IRC_CLIENT_INCLUDED
|
||||
@@ -0,0 +1,96 @@
|
||||
#include <network/poller.hpp>
|
||||
|
||||
#include <assert.h>
|
||||
#include <cstring>
|
||||
#include <iostream>
|
||||
|
||||
|
||||
Poller::Poller()
|
||||
{
|
||||
std::cout << "Poller()" << std::endl;
|
||||
#if POLLER == POLL
|
||||
memset(this->fds, 0, sizeof(this->fds));
|
||||
this->nfds = 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
Poller::~Poller()
|
||||
{
|
||||
std::cout << "~Poller()" << std::endl;
|
||||
}
|
||||
|
||||
void Poller::add_socket_handler(std::shared_ptr<SocketHandler> socket_handler)
|
||||
{
|
||||
// Raise an error if that socket is already in the list
|
||||
const auto it = this->socket_handlers.find(socket_handler->get_socket());
|
||||
if (it != this->socket_handlers.end())
|
||||
throw std::runtime_error("Trying to insert SocketHandler already managed");
|
||||
|
||||
this->socket_handlers.emplace(socket_handler->get_socket(), socket_handler);
|
||||
socket_handler->set_poller(this);
|
||||
|
||||
// We always watch all sockets for receive events
|
||||
#if POLLER == POLL
|
||||
this->fds[this->nfds].fd = socket_handler->get_socket();
|
||||
this->fds[this->nfds].events = POLLIN;
|
||||
this->nfds++;
|
||||
#endif
|
||||
}
|
||||
|
||||
void Poller::remove_socket_handler(const socket_t socket)
|
||||
{
|
||||
const auto it = this->socket_handlers.find(socket);
|
||||
if (it == this->socket_handlers.end())
|
||||
throw std::runtime_error("Trying to remove a SocketHandler that is not managed");
|
||||
this->socket_handlers.erase(it);
|
||||
for (size_t i = 0; i < this->nfds; i++)
|
||||
{
|
||||
if (this->fds[i].fd == socket)
|
||||
{
|
||||
// Move all subsequent pollfd by one on the left, erasing the
|
||||
// value of the one we remove
|
||||
for (size_t j = i; j < this->nfds - 1; ++j)
|
||||
{
|
||||
this->fds[j].fd = this->fds[j+1].fd;
|
||||
this->fds[j].events= this->fds[j+1].events;
|
||||
}
|
||||
this->nfds--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Poller::poll()
|
||||
{
|
||||
#if POLLER == POLL
|
||||
std::cout << "Polling:" << std::endl;
|
||||
for (size_t i = 0; i < this->nfds; ++i)
|
||||
std::cout << "pollfd[" << i << "]: (" << this->fds[i].fd << ")" << std::endl;
|
||||
int res = ::poll(this->fds, this->nfds, -1);
|
||||
if (res < 0)
|
||||
{
|
||||
perror("poll");
|
||||
throw std::runtime_error("Poll failed");
|
||||
}
|
||||
// We cannot possibly have more ready events than the number of fds we are
|
||||
// watching
|
||||
assert(static_cast<unsigned int>(res) <= this->nfds);
|
||||
for (size_t i = 0; i <= this->nfds && res != 0; ++i)
|
||||
{
|
||||
if (this->fds[i].revents == 0)
|
||||
continue;
|
||||
else if (this->fds[i].revents & POLLIN)
|
||||
{
|
||||
auto socket_handler = this->socket_handlers.at(this->fds[i].fd);
|
||||
socket_handler->on_recv();
|
||||
res--;
|
||||
}
|
||||
else if (this->fds[i].revents & POLLOUT)
|
||||
{
|
||||
auto socket_handler = this->socket_handlers.at(this->fds[i].fd);
|
||||
socket_handler->on_send();
|
||||
res--;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -0,0 +1,72 @@
|
||||
#ifndef POLLER_INCLUDED
|
||||
# define POLLER_INCLUDED
|
||||
|
||||
#include <network/socket_handler.hpp>
|
||||
|
||||
#include <unordered_map>
|
||||
#include <memory>
|
||||
|
||||
#define POLL 1
|
||||
#define EPOLL 2
|
||||
#define KQUEUE 3
|
||||
|
||||
#define POLLER POLL
|
||||
|
||||
#if POLLER == POLL
|
||||
#include <poll.h>
|
||||
// TODO, dynamic size, without artificial limit
|
||||
#define MAX_POLL_FD_NUMBER 4096
|
||||
#endif
|
||||
|
||||
/**
|
||||
* We pass some SocketHandlers to this the Poller, which uses
|
||||
* poll/epoll/kqueue/select etc to wait for events on these SocketHandlers,
|
||||
* and call the callbacks when event occurs.
|
||||
*
|
||||
* TODO: support for all these pollers:
|
||||
* - poll(2) (mandatory)
|
||||
* - epoll(7)
|
||||
* - kqueue(2)
|
||||
*/
|
||||
|
||||
|
||||
class Poller
|
||||
{
|
||||
public:
|
||||
explicit Poller();
|
||||
~Poller();
|
||||
/**
|
||||
* Add a SocketHandler to be monitored by this Poller. All receive events
|
||||
* are always automatically watched.
|
||||
*/
|
||||
void add_socket_handler(std::shared_ptr<SocketHandler> socket_handler);
|
||||
/**
|
||||
* Remove (and stop managing) a SocketHandler, designed by the given socket_t.
|
||||
*/
|
||||
void remove_socket_handler(const socket_t socket);
|
||||
/**
|
||||
* Wait for all watched events, and call the SocketHandlers' callbacks
|
||||
* when one is ready.
|
||||
*/
|
||||
void poll();
|
||||
|
||||
private:
|
||||
/**
|
||||
* A "list" of all the SocketHandlers that we manage, indexed by socket,
|
||||
* because that's what is returned by select/poll/etc when an event
|
||||
* occures.
|
||||
*/
|
||||
std::unordered_map<socket_t, std::shared_ptr<SocketHandler>> socket_handlers;
|
||||
|
||||
#if POLLER == POLL
|
||||
struct pollfd fds[MAX_POLL_FD_NUMBER];
|
||||
nfds_t nfds;
|
||||
#endif
|
||||
|
||||
Poller(const Poller&) = delete;
|
||||
Poller(Poller&&) = delete;
|
||||
Poller& operator=(const Poller&) = delete;
|
||||
Poller& operator=(Poller&&) = delete;
|
||||
};
|
||||
|
||||
#endif // POLLER_INCLUDED
|
||||
@@ -0,0 +1,62 @@
|
||||
#ifndef SOCKET_HANDLER_INCLUDED
|
||||
# define SOCKET_HANDLER_INCLUDED
|
||||
|
||||
typedef int socket_t;
|
||||
|
||||
class Poller;
|
||||
|
||||
/**
|
||||
* An interface, with a series of callbacks that should be implemented in
|
||||
* subclasses that deal with a socket. These callbacks are called on various events
|
||||
* (read/write/timeout, etc) when they are notified to a poller
|
||||
* (select/poll/epoll etc)
|
||||
*/
|
||||
class SocketHandler
|
||||
{
|
||||
public:
|
||||
explicit SocketHandler():
|
||||
poller(nullptr)
|
||||
{}
|
||||
/**
|
||||
* Set the pointer to the given Poller, to communicate with it.
|
||||
*/
|
||||
void set_poller(Poller* poller)
|
||||
{
|
||||
this->poller = poller;
|
||||
};
|
||||
/**
|
||||
* Happens when the socket is ready to be received from.
|
||||
*/
|
||||
virtual void on_recv() = 0;
|
||||
/**
|
||||
* Happens when the socket is ready to be written to.
|
||||
*/
|
||||
virtual void on_send() = 0;
|
||||
/**
|
||||
* Returns the socket that should be handled by the poller.
|
||||
*/
|
||||
virtual socket_t get_socket() const = 0;
|
||||
/**
|
||||
* Close the connection.
|
||||
*/
|
||||
virtual void close() = 0;
|
||||
|
||||
protected:
|
||||
/**
|
||||
* A pointer to the poller that manages us, because we need to communicate
|
||||
* with it, sometimes (for example to tell it that he now needs to watch
|
||||
* write events for us). Do not ever try to delete it.
|
||||
*
|
||||
* And a raw pointer because we are not owning it, it is owning us
|
||||
* (actually it is sharing our ownership with a Bridge).
|
||||
*/
|
||||
Poller* poller;
|
||||
|
||||
private:
|
||||
SocketHandler(const SocketHandler&) = delete;
|
||||
SocketHandler(SocketHandler&&) = delete;
|
||||
SocketHandler& operator=(const SocketHandler&) = delete;
|
||||
SocketHandler& operator=(SocketHandler&&) = delete;
|
||||
};
|
||||
|
||||
#endif // SOCKET_HANDLER_INCLUDED
|
||||
@@ -0,0 +1,89 @@
|
||||
#ifndef SCOPEGUARD_HPP
|
||||
#define SCOPEGUARD_HPP
|
||||
|
||||
#include <functional>
|
||||
#include <vector>
|
||||
|
||||
/**
|
||||
* A class to be used to make sure some functions are called when the scope
|
||||
* is left, because they will be called in the ScopeGuard's destructor. It
|
||||
* can for example be used to delete some pointer whenever any exception is
|
||||
* called. Example:
|
||||
|
||||
* {
|
||||
* ScopeGuard scope;
|
||||
* int* number = new int(2);
|
||||
* scope.add_callback([number]() { delete number; });
|
||||
* // Do some other stuff with the number. But these stuff might throw an exception:
|
||||
* throw std::runtime_error("Some error not caught here, but in our caller");
|
||||
* return true;
|
||||
* }
|
||||
|
||||
* In this example, our pointer will always be deleted, even when the
|
||||
* exception is thrown. If we want the functions to be called only when the
|
||||
* scope is left because of an unexpected exception, we can use
|
||||
* ScopeGuard::disable();
|
||||
*/
|
||||
|
||||
namespace utils
|
||||
{
|
||||
|
||||
class ScopeGuard
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* The constructor can take a callback. But additional callbacks can be
|
||||
* added later with add_callback()
|
||||
*/
|
||||
explicit ScopeGuard(std::function<void()>&& func):
|
||||
enabled(true)
|
||||
{
|
||||
this->add_callback(std::move(func));
|
||||
}
|
||||
/**
|
||||
* default constructor, the scope guard is enabled but empty, use
|
||||
* add_callback()
|
||||
*/
|
||||
explicit ScopeGuard():
|
||||
enabled(true)
|
||||
{
|
||||
}
|
||||
/**
|
||||
* Call all callbacks in the desctructor, unless it has been disabled.
|
||||
*/
|
||||
~ScopeGuard()
|
||||
{
|
||||
if (this->enabled)
|
||||
for (auto& func: this->callbacks)
|
||||
func();
|
||||
}
|
||||
/**
|
||||
* Add a callback to be called in our destructor, one scope guard can be
|
||||
* used for more than one task, if needed.
|
||||
*/
|
||||
void add_callback(std::function<void()>&& func)
|
||||
{
|
||||
this->callbacks.emplace_back(std::move(func));
|
||||
}
|
||||
/**
|
||||
* Disable that scope guard, nothing will be done when the scope is
|
||||
* exited.
|
||||
*/
|
||||
void disable()
|
||||
{
|
||||
this->enabled = false;
|
||||
}
|
||||
|
||||
private:
|
||||
bool enabled;
|
||||
std::vector<std::function<void()>> callbacks;
|
||||
|
||||
ScopeGuard(const ScopeGuard&) = delete;
|
||||
ScopeGuard& operator=(ScopeGuard&&) = delete;
|
||||
ScopeGuard(ScopeGuard&&) = delete;
|
||||
ScopeGuard& operator=(const ScopeGuard&) = delete;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user