Only close/unmanage the socket if we are connected/connecting
Since the socket is now only created and managed whenever the connection is being established, we only close the socket and if it was created (we use -1 to denote the fact that is not yet created, or has been closed) and we only unmanage the socket if it is effectively managed. fix #2529
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@@ -24,6 +24,7 @@ using namespace std::string_literals;
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#endif
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SocketHandler::SocketHandler(std::shared_ptr<Poller> poller):
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socket(-1),
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poller(poller),
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connected(false),
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connecting(false)
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@@ -33,7 +34,7 @@ SocketHandler::SocketHandler(std::shared_ptr<Poller> poller):
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void SocketHandler::init_socket(const struct addrinfo* rp)
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{
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if ((this->socket = ::socket(rp->ai_family, rp->ai_socktype, rp->ai_protocol)) == -1)
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throw std::runtime_error("Could not create socket");
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throw std::runtime_error("Could not create socket: "s + strerror(errno));
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int optval = 1;
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if (::setsockopt(this->socket, SOL_SOCKET, SO_KEEPALIVE, &optval, sizeof(optval)) == -1)
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log_warning("Failed to enable TCP keepalive on socket: " << strerror(errno));
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@@ -230,13 +231,18 @@ void SocketHandler::on_send()
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void SocketHandler::close()
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{
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if (this->connected || this->connecting)
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this->poller->remove_socket_handler(this->get_socket());
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if (this->socket != -1)
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{
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::close(this->socket);
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this->socket = -1;
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}
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this->connected = false;
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this->connecting = false;
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this->in_buf.clear();
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this->out_buf.clear();
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this->port.clear();
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this->poller->remove_socket_handler(this->get_socket());
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::close(this->socket);
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}
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socket_t SocketHandler::get_socket() const
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