Avoid unnecessary copies by recv()ing data directly into the expat buffer
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@@ -41,7 +41,7 @@ public:
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* Reads data in our in_buf and the call parse_in_buf, for the implementor
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* to handle the data received so far.
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*/
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void on_recv(const size_t nb = 4096);
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void on_recv();
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/**
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* Write as much data from out_buf as possible, in the socket.
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*/
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@@ -73,14 +73,28 @@ public:
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*/
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virtual void on_connection_close() = 0;
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/**
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* Handle/consume (some of) the data received so far. If some data is used, the in_buf
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* Handle/consume (some of) the data received so far. The data to handle
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* may be in the in_buf buffer, or somewhere else, depending on what
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* get_receive_buffer() returned. If some data is used from in_buf, it
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* should be truncated, only the unused data should be left untouched.
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*
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* The size argument is the size of the last chunk of data that was added to the buffer.
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*/
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virtual void parse_in_buffer() = 0;
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virtual void parse_in_buffer(const size_t size) = 0;
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bool is_connected() const;
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bool is_connecting() const;
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protected:
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/**
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* Provide a buffer in which data can be directly received. This can be
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* used to avoid copying data into in_buf before using it. If no buffer
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* can provided, nullptr is returned (the default implementation does
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* that).
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*/
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virtual void* get_receive_buffer(const size_t size) const;
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/**
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* The handled socket.
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*/
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socket_t socket;
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/**
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* Where data read from the socket is added until we can extract a full
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