Send and receive messages

Also correctly respond to PING with the id, escape some XML content, but not
always
This commit is contained in:
Florent Le Coz
2013-11-07 01:53:09 +01:00
parent 4b76a30d04
commit a418b6ed5d
11 changed files with 224 additions and 28 deletions
+30 -2
View File
@@ -44,6 +44,10 @@ public:
* Return the channel with this name, create it if it does not yet exist
*/
IrcChannel* get_channel(const std::string& name);
/**
* Return our own nick
*/
std::string get_own_nick() const;
/**
* Serialize the given message into a line, and send that into the socket
* (actually, into our out_buf and signal the poller that we want to wach
@@ -53,7 +57,7 @@ public:
/**
* Send the PONG irc command
*/
void send_pong_command();
void send_pong_command(const IrcMessage& message);
/**
* Send the USER irc command
*/
@@ -66,6 +70,11 @@ public:
* Send the JOIN irc command
*/
void send_join_command(const std::string& chan_name);
/**
* Send a PRIVMSG command for a channel
* Return true if the message was actually sent
*/
bool send_channel_message(const std::string& chan_name, const std::string& body);
/**
* Forward the server message received from IRC to the XMPP component
*/
@@ -80,6 +89,10 @@ public:
* of user comes after so we do not send the self-presence over XMPP yet.
*/
void on_self_channel_join(const IrcMessage& message);
/**
* When a channel message is received
*/
void on_channel_message(const IrcMessage& message);
/**
* Save the topic in the IrcChannel
*/
@@ -89,6 +102,10 @@ public:
* received etc), send the self presence and topic to the XMPP user.
*/
void on_channel_completely_joined(const IrcMessage& message);
/**
* When a message 001 is received, join the rooms we wanted to join, and set our actual nickname
*/
void on_welcome_message(const IrcMessage& message);
private:
/**
@@ -99,15 +116,26 @@ private:
* The user name used in the USER irc command
*/
const std::string username;
/**
* Our current nickname on the server
*/
std::string current_nick;
/**
* Raw pointer because the bridge owns us.
*/
Bridge* bridge;
/**
* The list of joined channels, indexed by name
*/
std::unordered_map<std::string, std::unique_ptr<IrcChannel>> channels;
/**
* A list of chan we want to join, but we need a response 001 from
* the server before sending the actual JOIN commands. So we just keep the
* channel names in a list, and send the JOIN commands for each of them
* whenever the WELCOME message is received.
*/
std::vector<std::string> channels_to_join;
bool welcomed;
IrcClient(const IrcClient&) = delete;
IrcClient(IrcClient&&) = delete;