Use a timer to try reconnecting to the XMPP server only each 2 seconds
When the connection is lost, immediately try to reconnect, then try to reconnect every 2 seconds. This is much better than the previous “Try to re-connect as fast as possible”.
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@@ -1,5 +1,6 @@
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#include <network/poller.hpp>
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#include <logger/logger.hpp>
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#include <utils/timed_events.hpp>
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#include <assert.h>
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#include <errno.h>
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@@ -133,7 +134,7 @@ void Poller::stop_watching_send_events(SocketHandler* socket_handler)
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int Poller::poll(const std::chrono::milliseconds& timeout)
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{
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if (this->socket_handlers.empty())
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if (this->socket_handlers.empty() && timeout == utils::no_timeout)
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return -1;
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#if POLLER == POLL
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int nb_events = ::poll(this->fds, this->nfds, timeout.count());
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@@ -213,8 +213,11 @@ ssize_t TCPSocketHandler::do_recv(void* recv_buf, const size_t buf_size)
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else if (-1 == size)
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{
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log_warning("Error while reading from socket: " << strerror(errno));
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// Remember if we were connecting, or already connected when this
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// happened, because close() sets this->connecting to false
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const auto were_connecting = this->connecting;
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this->close();
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if (this->connecting)
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if (were_connecting)
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this->on_connection_failed(strerror(errno));
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else
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this->on_connection_close(strerror(errno));
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