louloulibs is directly included, instead of being a submodule

Because this is a nightmare to manage
This commit is contained in:
Florent Le Coz
2015-05-28 23:46:24 +02:00
parent 897b281e67
commit e1a7114c8d
56 changed files with 5594 additions and 4 deletions
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#include <utils/encoding.hpp>
#include <utils/scopeguard.hpp>
#include <stdexcept>
#include <assert.h>
#include <string.h>
#include <iconv.h>
#include <map>
#include <bitset>
/**
* The UTF-8-encoded character used as a place holder when a character conversion fails.
* This is U+FFFD � "replacement character"
*/
static const char* invalid_char = "\xef\xbf\xbd";
static const size_t invalid_char_len = 3;
namespace utils
{
/**
* Based on http://en.wikipedia.org/wiki/UTF-8#Description
*/
bool is_valid_utf8(const char* s)
{
if (!s)
return false;
const unsigned char* str = reinterpret_cast<const unsigned char*>(s);
while (*str)
{
// 4 bytes: 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx
if ((str[0] & 0b11111000) == 0b11110000)
{
if (!str[1] || !str[2] || !str[3]
|| ((str[1] & 0b11000000) != 0b10000000)
|| ((str[2] & 0b11000000) != 0b10000000)
|| ((str[3] & 0b11000000) != 0b10000000))
return false;
str += 4;
}
// 3 bytes: 1110xxx 10xxxxxx 10xxxxxx
else if ((str[0] & 0b11110000) == 0b11100000)
{
if (!str[1] || !str[2]
|| ((str[1] & 0b11000000) != 0b10000000)
|| ((str[2] & 0b11000000) != 0b10000000))
return false;
str += 3;
}
// 2 bytes: 110xxxxx 10xxxxxx
else if (((str[0]) & 0b11100000) == 0b11000000)
{
if (!str[1] ||
((str[1] & 0b11000000) != 0b10000000))
return false;
str += 2;
}
// 1 byte: 0xxxxxxx
else if ((str[0] & 0b10000000) != 0)
return false;
else
str++;
}
return true;
}
std::string remove_invalid_xml_chars(const std::string& original)
{
// The given string MUST be a valid utf-8 string
unsigned char* res = new unsigned char[original.size()];
ScopeGuard sg([&res]() { delete[] res;});
// pointer where we write valid chars
unsigned char* r = res;
const unsigned char* str = reinterpret_cast<const unsigned char*>(original.c_str());
std::bitset<20> codepoint;
while (*str)
{
// 4 bytes: 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx
if ((str[0] & 0b11111000) == 0b11110000)
{
codepoint = ((str[0] & 0b00000111) << 18);
codepoint |= ((str[1] & 0b00111111) << 12);
codepoint |= ((str[2] & 0b00111111) << 6 );
codepoint |= ((str[3] & 0b00111111) << 0 );
if (codepoint.to_ulong() <= 0x10FFFF)
{
::memcpy(r, str, 4);
r += 4;
}
str += 4;
}
// 3 bytes: 1110xxx 10xxxxxx 10xxxxxx
else if ((str[0] & 0b11110000) == 0b11100000)
{
codepoint = ((str[0] & 0b00001111) << 12);
codepoint |= ((str[1] & 0b00111111) << 6);
codepoint |= ((str[2] & 0b00111111) << 0 );
if (codepoint.to_ulong() <= 0xD7FF ||
(codepoint.to_ulong() >= 0xE000 && codepoint.to_ulong() <= 0xFFFD))
{
::memcpy(r, str, 3);
r += 3;
}
str += 3;
}
// 2 bytes: 110xxxxx 10xxxxxx
else if (((str[0]) & 0b11100000) == 0b11000000)
{
// All 2 bytes char are valid, don't even bother calculating
// the codepoint
::memcpy(r, str, 2);
r += 2;
str += 2;
}
// 1 byte: 0xxxxxxx
else if ((str[0] & 0b10000000) == 0)
{
codepoint = ((str[0] & 0b01111111));
if (codepoint.to_ulong() == 0x09 ||
codepoint.to_ulong() == 0x0A ||
codepoint.to_ulong() == 0x0D ||
codepoint.to_ulong() >= 0x20)
{
::memcpy(r, str, 1);
r += 1;
}
str += 1;
}
else
throw std::runtime_error("Invalid UTF-8 passed to remove_invalid_xml_chars");
}
return std::string(reinterpret_cast<char*>(res), r-res);
}
std::string convert_to_utf8(const std::string& str, const char* charset)
{
std::string res;
const iconv_t cd = iconv_open("UTF-8", charset);
if (cd == (iconv_t)-1)
throw std::runtime_error("Cannot convert into UTF-8");
// Make sure cd is always closed when we leave this function
ScopeGuard sg([&]{ iconv_close(cd); });
size_t inbytesleft = str.size();
// iconv will not attempt to modify this buffer, but some plateform
// require a char** anyway
#ifdef ICONV_SECOND_ARGUMENT_IS_CONST
const char* inbuf_ptr = str.c_str();
#else
char* inbuf_ptr = const_cast<char*>(str.c_str());
#endif
size_t outbytesleft = str.size() * 4;
char* outbuf = new char[outbytesleft];
char* outbuf_ptr = outbuf;
// Make sure outbuf is always deleted when we leave this function
sg.add_callback([&]{ delete[] outbuf; });
bool done = false;
while (done == false)
{
size_t error = iconv(cd, &inbuf_ptr, &inbytesleft, &outbuf_ptr, &outbytesleft);
if ((size_t)-1 == error)
{
switch (errno)
{
case EILSEQ:
// Invalid byte found. Insert a placeholder instead of the
// converted character, jump one byte and continue
memcpy(outbuf_ptr, invalid_char, invalid_char_len);
outbuf_ptr += invalid_char_len;
inbytesleft--;
inbuf_ptr++;
break;
case EINVAL:
// A multibyte sequence is not terminated, but we can't
// provide any more data, so we just add a placeholder to
// indicate that the character is not properly converted,
// and we stop the conversion
memcpy(outbuf_ptr, invalid_char, invalid_char_len);
outbuf_ptr += invalid_char_len;
outbuf_ptr++;
done = true;
break;
case E2BIG:
// This should never happen
done = true;
break;
default:
// This should happen even neverer
done = true;
break;
}
}
else
{
// The conversion finished without any error, stop converting
done = true;
}
}
// Terminate the converted buffer, and copy that buffer it into the
// string we return
*outbuf_ptr = '\0';
res = outbuf;
return res;
}
}
namespace xep0106
{
static const std::map<const char, const std::string> encode_map = {
{' ', "\\20"},
{'"', "\\22"},
{'&', "\\26"},
{'\'',"\\27"},
{'/', "\\2f"},
{':', "\\3a"},
{'<', "\\3c"},
{'>', "\\3e"},
{'@', "\\40"},
};
void decode(std::string& s)
{
std::string::size_type pos;
for (const auto& pair: encode_map)
while ((pos = s.find(pair.second)) != std::string::npos)
s.replace(pos, pair.second.size(),
1, pair.first);
}
void encode(std::string& s)
{
std::string::size_type pos;
while ((pos = s.find_first_of(" \"&'/:<>@")) != std::string::npos)
{
auto it = encode_map.find(s[pos]);
assert(it != encode_map.end());
s.replace(pos, 1, it->second);
}
}
}
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#ifndef ENCODING_INCLUDED
# define ENCODING_INCLUDED
#include <string>
namespace utils
{
/**
* Returns true if the given null-terminated string is valid utf-8.
*
* Based on http://en.wikipedia.org/wiki/UTF-8#Description
*/
bool is_valid_utf8(const char* s);
/**
* Remove all invalid codepoints from the given utf-8-encoded string.
* The value returned is a copy of the string, without the removed chars.
*
* See http://www.w3.org/TR/xml/#charsets for the list of valid characters
* in XML.
*/
std::string remove_invalid_xml_chars(const std::string& original);
/**
* Convert the given string (encoded is "encoding") into valid utf-8.
* If some decoding fails, insert an utf-8 placeholder character instead.
*/
std::string convert_to_utf8(const std::string& str, const char* encoding);
}
namespace xep0106
{
/**
* Decode and encode inplace.
*/
void decode(std::string&);
void encode(std::string&);
}
#endif // ENCODING_INCLUDED
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#include <config/config.hpp>
#include <logger/logger.hpp>
void reload_process()
{
// Closing the config will just force it to be reopened the next time
// a configuration option is needed
Config::close();
// Destroy the logger instance, to be recreated the next time a log
// line needs to be written
Logger::instance().reset();
log_debug("Configuration and logger reloaded.");
}
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#ifndef RELOAD_HPP_INCLUDED
#define RELOAD_HPP_INCLUDED
/**
* Reload the server's configuration, and close the logger (so that it
* closes its files etc, to take into account the new configuration)
*/
void reload_process();
#endif /* RELOAD_HPP_INCLUDED */
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#include <utils/revstr.hpp>
namespace utils
{
std::string revstr(const std::string& original)
{
return {original.rbegin(), original.rend()};
}
}
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#ifndef REVSTR_HPP_INCLUDED
# define REVSTR_HPP_INCLUDED
#include <string>
namespace utils
{
std::string revstr(const std::string& original);
}
#endif // REVSTR_HPP_INCLUDED
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#ifndef SCOPEGUARD_HPP
#define SCOPEGUARD_HPP
#include <functional>
#include <vector>
/**
* A class to be used to make sure some functions are called when the scope
* is left, because they will be called in the ScopeGuard's destructor. It
* can for example be used to delete some pointer whenever any exception is
* called. Example:
* {
* ScopeGuard scope;
* int* number = new int(2);
* scope.add_callback([number]() { delete number; });
* // Do some other stuff with the number. But these stuff might throw an exception:
* throw std::runtime_error("Some error not caught here, but in our caller");
* return true;
* }
* In this example, our pointer will always be deleted, even when the
* exception is thrown. If we want the functions to be called only when the
* scope is left because of an unexpected exception, we can use
* ScopeGuard::disable();
*/
namespace utils
{
class ScopeGuard
{
public:
/**
* The constructor can take a callback. But additional callbacks can be
* added later with add_callback()
*/
explicit ScopeGuard(std::function<void()>&& func):
enabled(true)
{
this->add_callback(std::move(func));
}
/**
* default constructor, the scope guard is enabled but empty, use
* add_callback()
*/
explicit ScopeGuard():
enabled(true)
{
}
/**
* Call all callbacks in the desctructor, unless it has been disabled.
*/
~ScopeGuard()
{
if (this->enabled)
for (auto& func: this->callbacks)
func();
}
/**
* Add a callback to be called in our destructor, one scope guard can be
* used for more than one task, if needed.
*/
void add_callback(std::function<void()>&& func)
{
this->callbacks.emplace_back(std::move(func));
}
/**
* Disable that scope guard, nothing will be done when the scope is
* exited.
*/
void disable()
{
this->enabled = false;
}
private:
bool enabled;
std::vector<std::function<void()>> callbacks;
ScopeGuard(const ScopeGuard&) = delete;
ScopeGuard& operator=(ScopeGuard&&) = delete;
ScopeGuard(ScopeGuard&&) = delete;
ScopeGuard& operator=(const ScopeGuard&) = delete;
};
}
#endif
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/* This code is public-domain - it is based on libcrypt
* placed in the public domain by Wei Dai and other contributors.
*/
#include "sha1.hpp"
#define SHA1_K0 0x5a827999
#define SHA1_K20 0x6ed9eba1
#define SHA1_K40 0x8f1bbcdc
#define SHA1_K60 0xca62c1d6
const uint8_t sha1InitState[] = {
0x01,0x23,0x45,0x67, // H0
0x89,0xab,0xcd,0xef, // H1
0xfe,0xdc,0xba,0x98, // H2
0x76,0x54,0x32,0x10, // H3
0xf0,0xe1,0xd2,0xc3 // H4
};
void sha1_init(sha1nfo *s) {
memcpy(s->state.b,sha1InitState,HASH_LENGTH);
s->byteCount = 0;
s->bufferOffset = 0;
}
uint32_t sha1_rol32(uint32_t number, uint8_t bits) {
return ((number << bits) | (number >> (32-bits)));
}
void sha1_hashBlock(sha1nfo *s) {
uint8_t i;
uint32_t a,b,c,d,e,t;
a=s->state.w[0];
b=s->state.w[1];
c=s->state.w[2];
d=s->state.w[3];
e=s->state.w[4];
for (i=0; i<80; i++) {
if (i>=16) {
t = s->buffer.w[(i+13)&15] ^ s->buffer.w[(i+8)&15] ^ s->buffer.w[(i+2)&15] ^ s->buffer.w[i&15];
s->buffer.w[i&15] = sha1_rol32(t,1);
}
if (i<20) {
t = (d ^ (b & (c ^ d))) + SHA1_K0;
} else if (i<40) {
t = (b ^ c ^ d) + SHA1_K20;
} else if (i<60) {
t = ((b & c) | (d & (b | c))) + SHA1_K40;
} else {
t = (b ^ c ^ d) + SHA1_K60;
}
t+=sha1_rol32(a,5) + e + s->buffer.w[i&15];
e=d;
d=c;
c=sha1_rol32(b,30);
b=a;
a=t;
}
s->state.w[0] += a;
s->state.w[1] += b;
s->state.w[2] += c;
s->state.w[3] += d;
s->state.w[4] += e;
}
void sha1_addUncounted(sha1nfo *s, uint8_t data) {
s->buffer.b[s->bufferOffset ^ 3] = data;
s->bufferOffset++;
if (s->bufferOffset == BLOCK_LENGTH) {
sha1_hashBlock(s);
s->bufferOffset = 0;
}
}
void sha1_writebyte(sha1nfo *s, uint8_t data) {
++s->byteCount;
sha1_addUncounted(s, data);
}
void sha1_write(sha1nfo *s, const char *data, size_t len) {
for (;len--;) sha1_writebyte(s, (uint8_t) *data++);
}
void sha1_pad(sha1nfo *s) {
// Implement SHA-1 padding (fips180-2 §5.1.1)
// Pad with 0x80 followed by 0x00 until the end of the block
sha1_addUncounted(s, 0x80);
while (s->bufferOffset != 56) sha1_addUncounted(s, 0x00);
// Append length in the last 8 bytes
sha1_addUncounted(s, 0); // We're only using 32 bit lengths
sha1_addUncounted(s, 0); // But SHA-1 supports 64 bit lengths
sha1_addUncounted(s, 0); // So zero pad the top bits
sha1_addUncounted(s, s->byteCount >> 29); // Shifting to multiply by 8
sha1_addUncounted(s, s->byteCount >> 21); // as SHA-1 supports bitstreams as well as
sha1_addUncounted(s, s->byteCount >> 13); // byte.
sha1_addUncounted(s, s->byteCount >> 5);
sha1_addUncounted(s, s->byteCount << 3);
}
uint8_t* sha1_result(sha1nfo *s) {
int i;
// Pad to complete the last block
sha1_pad(s);
// Swap byte order back
for (i=0; i<5; i++) {
uint32_t a,b;
a=s->state.w[i];
b=a<<24;
b|=(a<<8) & 0x00ff0000;
b|=(a>>8) & 0x0000ff00;
b|=a>>24;
s->state.w[i]=b;
}
// Return pointer to hash (20 characters)
return s->state.b;
}
#define HMAC_IPAD 0x36
#define HMAC_OPAD 0x5c
void sha1_initHmac(sha1nfo *s, const uint8_t* key, int keyLength) {
uint8_t i;
memset(s->keyBuffer, 0, BLOCK_LENGTH);
if (keyLength > BLOCK_LENGTH) {
// Hash long keys
sha1_init(s);
for (;keyLength--;) sha1_writebyte(s, *key++);
memcpy(s->keyBuffer, sha1_result(s), HASH_LENGTH);
} else {
// Block length keys are used as is
memcpy(s->keyBuffer, key, keyLength);
}
// Start inner hash
sha1_init(s);
for (i=0; i<BLOCK_LENGTH; i++) {
sha1_writebyte(s, s->keyBuffer[i] ^ HMAC_IPAD);
}
}
uint8_t* sha1_resultHmac(sha1nfo *s) {
uint8_t i;
// Complete inner hash
memcpy(s->innerHash,sha1_result(s),HASH_LENGTH);
// Calculate outer hash
sha1_init(s);
for (i=0; i<BLOCK_LENGTH; i++) sha1_writebyte(s, s->keyBuffer[i] ^ HMAC_OPAD);
for (i=0; i<HASH_LENGTH; i++) sha1_writebyte(s, s->innerHash[i]);
return sha1_result(s);
}
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/* This code is public-domain - it is based on libcrypt
* placed in the public domain by Wei Dai and other contributors.
*/
#include <stdint.h>
#include <string.h>
#define HASH_LENGTH 20
#define BLOCK_LENGTH 64
union _buffer {
uint8_t b[BLOCK_LENGTH];
uint32_t w[BLOCK_LENGTH/4];
};
union _state {
uint8_t b[HASH_LENGTH];
uint32_t w[HASH_LENGTH/4];
};
typedef struct sha1nfo {
union _buffer buffer;
uint8_t bufferOffset;
union _state state;
uint32_t byteCount;
uint8_t keyBuffer[BLOCK_LENGTH];
uint8_t innerHash[HASH_LENGTH];
} sha1nfo;
void sha1_init(sha1nfo *s);
void sha1_writebyte(sha1nfo *s, uint8_t data);
void sha1_write(sha1nfo *s, const char *data, size_t len);
uint8_t* sha1_result(sha1nfo *s);
void sha1_initHmac(sha1nfo *s, const uint8_t* key, int keyLength);
uint8_t* sha1_resultHmac(sha1nfo *s);
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#include <utils/split.hpp>
#include <sstream>
namespace utils
{
std::vector<std::string> split(const std::string& s, const char delim, const bool allow_empty)
{
std::vector<std::string> ret;
std::stringstream ss(s);
std::string item;
while (std::getline(ss, item, delim))
{
if (item.empty() && !allow_empty)
continue ;
ret.emplace_back(std::move(item));
}
return ret;
}
}
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#ifndef SPLIT_INCLUDED
# define SPLIT_INCLUDED
#include <string>
#include <vector>
namespace utils
{
std::vector<std::string> split(const std::string &s, const char delim, const bool allow_empty=true);
}
#endif // SPLIT_INCLUDED
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#include <utils/timed_events.hpp>
TimedEvent::TimedEvent(std::chrono::steady_clock::time_point&& time_point,
std::function<void()> callback, const std::string& name):
time_point(std::move(time_point)),
callback(callback),
repeat(false),
repeat_delay(0),
name(name)
{
}
TimedEvent::TimedEvent(std::chrono::milliseconds&& duration,
std::function<void()> callback, const std::string& name):
time_point(std::chrono::steady_clock::now() + duration),
callback(callback),
repeat(true),
repeat_delay(std::move(duration)),
name(name)
{
}
TimedEvent::TimedEvent(TimedEvent&& other):
time_point(std::move(other.time_point)),
callback(std::move(other.callback)),
repeat(other.repeat),
repeat_delay(std::move(other.repeat_delay)),
name(std::move(other.name))
{
}
TimedEvent::~TimedEvent()
{
}
bool TimedEvent::is_after(const TimedEvent& other) const
{
return this->is_after(other.time_point);
}
bool TimedEvent::is_after(const std::chrono::steady_clock::time_point& time_point) const
{
return this->time_point >= time_point;
}
std::chrono::milliseconds TimedEvent::get_timeout() const
{
auto now = std::chrono::steady_clock::now();
if (now > this->time_point)
return std::chrono::milliseconds(0);
return std::chrono::duration_cast<std::chrono::milliseconds>(this->time_point - now);
}
void TimedEvent::execute()
{
this->callback();
}
const std::string& TimedEvent::get_name() const
{
return this->name;
}
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#ifndef TIMED_EVENTS_HPP
# define TIMED_EVENTS_HPP
#include <functional>
#include <string>
#include <chrono>
#include <list>
using namespace std::literals::chrono_literals;
namespace utils {
static constexpr std::chrono::milliseconds no_timeout = std::chrono::milliseconds(-1);
}
class TimedEventsManager;
/**
* A callback with an associated date.
*/
class TimedEvent
{
friend class TimedEventsManager;
public:
/**
* An event the occurs only once, at the given time_point
*/
explicit TimedEvent(std::chrono::steady_clock::time_point&& time_point,
std::function<void()> callback, const std::string& name="");
explicit TimedEvent(std::chrono::milliseconds&& duration,
std::function<void()> callback, const std::string& name="");
explicit TimedEvent(TimedEvent&&);
~TimedEvent();
/**
* Whether or not this event happens after the other one.
*/
bool is_after(const TimedEvent& other) const;
bool is_after(const std::chrono::steady_clock::time_point& time_point) const;
/**
* Return the duration difference between now and the event time point.
* If the difference would be negative (i.e. the event is expired), the
* returned value is 0 instead. The value cannot then be negative.
*/
std::chrono::milliseconds get_timeout() const;
void execute();
const std::string& get_name() const;
private:
/**
* The next time point at which the event is executed.
*/
std::chrono::steady_clock::time_point time_point;
/**
* The function to execute.
*/
const std::function<void()> callback;
/**
* Whether or not this events repeats itself until it is destroyed.
*/
const bool repeat;
/**
* This value is added to the time_point each time the event is executed,
* if repeat is true. Otherwise it is ignored.
*/
const std::chrono::milliseconds repeat_delay;
/**
* A name that is used to identify that event. If you want to find your
* event (for example if you want to cancel it), the name should be
* unique.
*/
const std::string name;
TimedEvent(const TimedEvent&) = delete;
TimedEvent& operator=(const TimedEvent&) = delete;
TimedEvent& operator=(TimedEvent&&) = delete;
};
/**
* A class managing a list of TimedEvents.
* They are sorted, new events can be added, removed, fetch, etc.
*/
class TimedEventsManager
{
public:
~TimedEventsManager();
/**
* Return the unique instance of this class
*/
static TimedEventsManager& instance();
/**
* Add an event to the list of managed events. The list is sorted after
* this call.
*/
void add_event(TimedEvent&& event);
/**
* Returns the duration, in milliseconds, between now and the next
* available event. If the event is already expired (the duration is
* negative), 0 is returned instead (as in “it's not too late, execute it
* now”)
* Returns a negative value if no event is available.
*/
std::chrono::milliseconds get_timeout() const;
/**
* Execute all the expired events (if their expiration time is exactly
* now, or before now). The event is then removed from the list. If the
* event does repeat, its expiration time is updated and it is reinserted
* in the list at the correct position.
* Returns the number of executed events.
*/
std::size_t execute_expired_events();
/**
* Remove (and thus cancel) all the timed events with the given name.
* Returns the number of canceled events.
*/
std::size_t cancel(const std::string& name);
/**
* Return the number of managed events.
*/
std::size_t size() const;
private:
explicit TimedEventsManager();
std::list<TimedEvent> events;
TimedEventsManager(const TimedEventsManager&) = delete;
TimedEventsManager(TimedEventsManager&&) = delete;
TimedEventsManager& operator=(const TimedEventsManager&) = delete;
TimedEventsManager& operator=(TimedEventsManager&&) = delete;
};
#endif // TIMED_EVENTS_HPP
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#include <utils/timed_events.hpp>
TimedEventsManager& TimedEventsManager::instance()
{
static TimedEventsManager inst;
return inst;
}
TimedEventsManager::TimedEventsManager()
{
}
TimedEventsManager::~TimedEventsManager()
{
}
void TimedEventsManager::add_event(TimedEvent&& event)
{
for (auto it = this->events.begin(); it != this->events.end(); ++it)
{
if (it->is_after(event))
{
this->events.emplace(it, std::move(event));
return;
}
}
this->events.emplace_back(std::move(event));
}
std::chrono::milliseconds TimedEventsManager::get_timeout() const
{
if (this->events.empty())
return utils::no_timeout;
return this->events.front().get_timeout() + std::chrono::milliseconds(1);
}
std::size_t TimedEventsManager::execute_expired_events()
{
std::size_t count = 0;
const auto now = std::chrono::steady_clock::now();
for (auto it = this->events.begin(); it != this->events.end();)
{
if (!it->is_after(now))
{
TimedEvent copy(std::move(*it));
it = this->events.erase(it);
++count;
copy.execute();
if (copy.repeat)
{
copy.time_point += copy.repeat_delay;
this->add_event(std::move(copy));
}
continue;
}
else
break;
}
return count;
}
std::size_t TimedEventsManager::cancel(const std::string& name)
{
std::size_t res = 0;
for (auto it = this->events.begin(); it != this->events.end();)
{
if (it->get_name() == name)
{
it = this->events.erase(it);
res++;
}
else
++it;
}
return res;
}
std::size_t TimedEventsManager::size() const
{
return this->events.size();
}
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#include <utils/tolower.hpp>
namespace utils
{
std::string tolower(const std::string& original)
{
std::string res;
res.reserve(original.size());
for (const char c: original)
res += static_cast<char>(std::tolower(c));
return res;
}
}
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#ifndef TOLOWER_INCLUDED
# define TOLOWER_INCLUDED
#include <string>
namespace utils
{
std::string tolower(const std::string& original);
}
#endif // SPLIT_INCLUDED