Actually free the database on Database::close()

.release() returns the pointer and releases ownership *without*
destruction.
This commit is contained in:
Jonas Wielicki
2017-12-02 20:08:50 +01:00
committed by louiz’
parent 58f78f31e6
commit e1c7a6518a
+1 -1
View File
@@ -242,7 +242,7 @@ std::vector<Database::RosterItem> Database::get_full_roster()
void Database::close() void Database::close()
{ {
Database::db.release(); Database::db = nullptr;
} }
std::string Database::gen_uuid() std::string Database::gen_uuid()