XmlNodes are now always closed

Remove the close() method and closed attribute. Remove all the calls to
close().  (Save one bool per XmlNode, yay, and save a few ifs and some
useless function calls. At best it should be unnoticeably faster and lighter
and save a few keystrokes in the future)
This commit is contained in:
Florent Le Coz
2015-09-01 04:42:12 +02:00
parent df006a1916
commit e8f22efe34
9 changed files with 10 additions and 145 deletions
@@ -36,9 +36,7 @@ XmlNode AdhocCommandsHandler::handle_request(const std::string& executor_jid, Xm
XmlNode error(ADHOC_NS":error");
error["type"] = "cancel";
XmlNode condition(STANZA_NS":item-not-found");
condition.close();
error.add_child(std::move(condition));
error.close();
command_node.add_child(std::move(error));
}
else if (command_it->second.is_admin_only() &&
@@ -47,9 +45,7 @@ XmlNode AdhocCommandsHandler::handle_request(const std::string& executor_jid, Xm
XmlNode error(ADHOC_NS":error");
error["type"] = "cancel";
XmlNode condition(STANZA_NS":forbidden");
condition.close();
error.add_child(std::move(condition));
error.close();
command_node.add_child(std::move(error));
}
else
@@ -72,9 +68,7 @@ XmlNode AdhocCommandsHandler::handle_request(const std::string& executor_jid, Xm
XmlNode error(ADHOC_NS":error");
error["type"] = "modify";
XmlNode condition(STANZA_NS":bad-request");
condition.close();
error.add_child(std::move(condition));
error.close();
command_node.add_child(std::move(error));
}
else if (action == "execute" || action == "next" || action == "complete")
@@ -95,9 +89,7 @@ XmlNode AdhocCommandsHandler::handle_request(const std::string& executor_jid, Xm
command_node["status"] = "executing";
XmlNode actions("actions");
XmlNode next("next");
next.close();
actions.add_child(std::move(next));
actions.close();
command_node.add_child(std::move(actions));
}
}
@@ -112,9 +104,7 @@ XmlNode AdhocCommandsHandler::handle_request(const std::string& executor_jid, Xm
XmlNode error(ADHOC_NS":error");
error["type"] = "modify";
XmlNode condition(STANZA_NS":bad-request");
condition.close();
error.add_child(std::move(condition));
error.close();
command_node.add_child(std::move(error));
}
}