Do not change the nick when joining a second room with a different nick
As the doc says, the nick changes must be explicit in an already joined room, and not when joining a room.
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@@ -393,8 +393,12 @@ void Bridge::leave_irc_channel(Iid&& iid, const std::string& status_message, con
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}
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}
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void Bridge::send_irc_nick_change(const Iid& iid, const std::string& new_nick)
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void Bridge::send_irc_nick_change(const Iid& iid, const std::string& new_nick, const std::string& requesting_resource)
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{
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// We don’t change the nick if the presence was sent to a channel the resource is not in.
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auto res_in_chan = this->is_resource_in_chan(ChannelKey{iid.get_local(), iid.get_server()}, requesting_resource);
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if (!res_in_chan)
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return;
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IrcClient* irc = this->get_irc_client(iid.get_server());
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irc->send_nick_command(new_nick);
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}
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@@ -80,7 +80,7 @@ public:
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void send_private_message(const Iid& iid, const std::string& body, const std::string& type="PRIVMSG");
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void send_raw_message(const std::string& hostname, const std::string& body);
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void leave_irc_channel(Iid&& iid, const std::string& status_message, const std::string& resource);
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void send_irc_nick_change(const Iid& iid, const std::string& new_nick);
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void send_irc_nick_change(const Iid& iid, const std::string& new_nick, const std::string& requesting_resource);
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void send_irc_kick(const Iid& iid, const std::string& target, const std::string& reason,
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const std::string& iq_id, const std::string& to_jid);
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void set_channel_topic(const Iid& iid, const std::string& subject);
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@@ -149,7 +149,7 @@ void BiboumiComponent::handle_presence(const Stanza& stanza)
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{
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const std::string own_nick = bridge->get_own_nick(iid);
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if (!own_nick.empty() && own_nick != to.resource)
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bridge->send_irc_nick_change(iid, to.resource);
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bridge->send_irc_nick_change(iid, to.resource, from.resource);
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const XmlNode* x = stanza.get_child("x", MUC_NS);
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const XmlNode* password = x ? x->get_child("password", MUC_NS): nullptr;
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bridge->join_irc_channel(iid, to.resource, password ? password->get_inner(): "",
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