Add a basic XMPP component implementation, doing the authentication
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#include <xmpp/xmpp_component.hpp>
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#include <iostream>
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// CryptoPP
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#include <filters.h>
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#include <hex.h>
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#include <sha.h>
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XmppComponent::XmppComponent(const std::string& hostname, const std::string& secret):
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served_hostname(hostname),
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secret(secret),
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authenticated(false)
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{
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this->parser.add_stream_open_callback(std::bind(&XmppComponent::on_remote_stream_open, this,
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std::placeholders::_1));
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this->parser.add_stanza_callback(std::bind(&XmppComponent::on_stanza, this,
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std::placeholders::_1));
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this->parser.add_stream_close_callback(std::bind(&XmppComponent::on_remote_stream_close, this,
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std::placeholders::_1));
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this->stanza_handlers.emplace("handshake",
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std::bind(&XmppComponent::handle_handshake, this,std::placeholders::_1));
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}
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XmppComponent::~XmppComponent()
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{
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}
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void XmppComponent::start()
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{
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this->connect(this->served_hostname, "5347");
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}
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void XmppComponent::send_stanza(const Stanza& stanza)
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{
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std::cout << "====== Sending ========" << std::endl;
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std::cout << stanza.to_string() << std::endl;
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this->send_data(stanza.to_string());
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}
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void XmppComponent::on_connected()
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{
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std::cout << "connected to XMPP server" << std::endl;
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XmlNode node("stream:stream", nullptr);
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node["xmlns"] = "jabber:component:accept";
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node["xmlns:stream"] = "http://etherx.jabber.org/streams";
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node["to"] = "irc.abricot";
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this->send_stanza(node);
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}
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void XmppComponent::on_connection_close()
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{
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std::cout << "XMPP server closed connection" << std::endl;
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}
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void XmppComponent::parse_in_buffer()
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{
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this->parser.XML_Parse(this->in_buf.data(), this->in_buf.size(), false);
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this->in_buf.clear();
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}
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void XmppComponent::on_remote_stream_open(const XmlNode& node)
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{
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std::cout << "====== DOCUMENT_OPEN =======" << std::endl;
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std::cout << node.to_string() << std::endl;
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try
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{
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this->stream_id = node["id"];
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}
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catch (const AttributeNotFound& e)
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{
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std::cout << "Error: no attribute 'id' found" << std::endl;
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this->send_stream_error("bad-format", "missing 'id' attribute");
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this->close_document();
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return ;
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}
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// Try to authenticate
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CryptoPP::SHA1 sha1;
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std::string digest;
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CryptoPP::StringSource foo(this->stream_id + this->secret, true,
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new CryptoPP::HashFilter(sha1,
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new CryptoPP::HexEncoder(
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new CryptoPP::StringSink(digest), false)));
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Stanza handshake("handshake", nullptr);
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handshake.set_inner(digest);
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handshake.close();
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this->send_stanza(handshake);
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}
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void XmppComponent::on_remote_stream_close(const XmlNode& node)
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{
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std::cout << "====== DOCUMENT_CLOSE =======" << std::endl;
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std::cout << node.to_string() << std::endl;
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}
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void XmppComponent::on_stanza(const Stanza& stanza)
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{
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std::cout << "=========== STANZA ============" << std::endl;
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std::cout << stanza.to_string() << std::endl;
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try
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{
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const auto& handler = this->stanza_handlers.at(stanza.get_name());
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handler(stanza);
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}
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catch (const std::out_of_range& exception)
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{
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std::cout << "No handler for stanza of type " << stanza.get_name() << std::endl;
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return;
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}
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}
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void XmppComponent::send_stream_error(const std::string& name, const std::string& explanation)
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{
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XmlNode node("stream:error", nullptr);
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XmlNode error(name, nullptr);
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error["xmlns"] = "urn:ietf:params:xml:ns:xmpp-streams";
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if (!explanation.empty())
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error.set_inner(explanation);
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error.close();
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node.add_child(std::move(error));
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node.close();
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this->send_stanza(node);
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}
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void XmppComponent::close_document()
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{
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std::cout << "====== Sending ========" << std::endl;
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std::cout << "</stream:stream>" << std::endl;
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this->send_data("</stream:stream>");
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}
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void XmppComponent::handle_handshake(const Stanza& stanza)
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{
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this->authenticated = true;
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}
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@@ -0,0 +1,80 @@
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#ifndef XMPP_COMPONENT_INCLUDED
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# define XMPP_COMPONENT_INCLUDED
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#include <string>
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#include <network/socket_handler.hpp>
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#include <xmpp/xmpp_parser.hpp>
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#include <unordered_map>
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/**
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* An XMPP component, communicating with an XMPP server using the protocole
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* described in XEP-0114: Jabber Component Protocol
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*
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* TODO: implement XEP-0225: Component Connections
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*/
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class XmppComponent: public SocketHandler
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{
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public:
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explicit XmppComponent(const std::string& hostname, const std::string& secret);
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~XmppComponent();
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void on_connected();
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void on_connection_close();
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void parse_in_buffer();
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/**
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* Connect to the XMPP server
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*/
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void start();
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/**
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* Serialize the stanza and add it to the out_buf to be sent to the
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* server.
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*/
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void send_stanza(const Stanza& stanza);
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/**
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* Handle the opening of the remote stream
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*/
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void on_remote_stream_open(const XmlNode& node);
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/**
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* Handle the closing of the remote stream
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*/
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void on_remote_stream_close(const XmlNode& node);
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/**
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* Handle received stanzas
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*/
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void on_stanza(const Stanza& stanza);
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/**
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* Send an error stanza. Message being the name of the element inside the
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* stanza, and explanation being a short human-readable sentence
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* describing the error.
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*/
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void send_stream_error(const std::string& message, const std::string& explanation);
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/**
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* Send the closing signal for our document (not closing the connection though).
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*/
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void close_document();
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/**
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* Handle the various stanza types
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*/
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void handle_handshake(const Stanza& stanza);
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private:
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XmppParser parser;
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std::string stream_id;
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std::string served_hostname;
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std::string secret;
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bool authenticated;
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std::unordered_map<std::string, std::function<void(const Stanza&)>> stanza_handlers;
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XmppComponent(const XmppComponent&) = delete;
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XmppComponent(XmppComponent&&) = delete;
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XmppComponent& operator=(const XmppComponent&) = delete;
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XmppComponent& operator=(XmppComponent&&) = delete;
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};
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#endif // XMPP_COMPONENT_INCLUDED
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