Use unique_ptr to store the XmlNode’s children
Also fix some constness things
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@@ -29,7 +29,8 @@ static void character_data_handler(void *user_data, const XML_Char *s, int len)
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XmppParser::XmppParser():
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level(0),
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current_node(nullptr)
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current_node(nullptr),
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root(nullptr)
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{
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this->init_xml_parser();
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}
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@@ -47,8 +48,6 @@ void XmppParser::init_xml_parser()
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XmppParser::~XmppParser()
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{
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if (this->current_node)
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delete this->current_node;
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XML_ParserFree(this->parser);
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}
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@@ -75,9 +74,8 @@ void XmppParser::reset()
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{
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XML_ParserFree(this->parser);
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this->init_xml_parser();
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if (this->current_node)
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delete this->current_node;
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this->current_node = nullptr;
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this->root.reset(nullptr);
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this->level = 0;
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}
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@@ -90,10 +88,13 @@ void XmppParser::start_element(const XML_Char* name, const XML_Char** attribute)
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{
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level++;
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XmlNode* new_node = new XmlNode(name, this->current_node);
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auto new_node = std::make_unique<XmlNode>(name, this->current_node);
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auto new_node_ptr = new_node.get();
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if (this->current_node)
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this->current_node->add_child(new_node);
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this->current_node = new_node;
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this->current_node->add_child(std::move(new_node));
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else
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this->root = std::move(new_node);
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this->current_node = new_node_ptr;
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for (size_t i = 0; attribute[i]; i += 2)
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this->current_node->set_attribute(attribute[i], attribute[i+1]);
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if (this->level == 1)
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@@ -111,8 +112,8 @@ void XmppParser::end_element(const XML_Char* name)
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if (level == 0)
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{
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this->stream_close_event(*this->current_node);
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delete this->current_node;
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this->current_node = nullptr;
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this->root.reset();
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}
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else
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this->current_node = this->current_node->get_parent();
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