Remove a useless debug log line
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@@ -113,7 +113,6 @@ void SocketHandler::connect(const std::string& address, const std::string& port)
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else if (errno == EINPROGRESS || errno == EALREADY)
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else if (errno == EINPROGRESS || errno == EALREADY)
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{ // retry this process later, when the socket
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{ // retry this process later, when the socket
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// is ready to be written on.
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// is ready to be written on.
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log_debug("Need to retry connecting later..." << strerror(errno));
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this->poller->watch_send_events(this);
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this->poller->watch_send_events(this);
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// Save the addrinfo structure, to use it on the next call
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// Save the addrinfo structure, to use it on the next call
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this->ai_addrlen = rp->ai_addrlen;
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this->ai_addrlen = rp->ai_addrlen;
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