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biboumi/src/irc/irc_channel.hpp
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#pragma once
#include <irc/irc_user.hpp>
#include <memory>
#include <string>
#include <vector>
#include <map>
/**
* Keep the state of a joined channel (the list of occupants with their
* informations (mode, etc), the modes, etc)
*/
class IrcChannel
{
public:
IrcChannel() = default;
IrcChannel(const IrcChannel&) = delete;
IrcChannel(IrcChannel&&) = delete;
IrcChannel& operator=(const IrcChannel&) = delete;
IrcChannel& operator=(IrcChannel&&) = delete;
bool joined{false};
// Set to true if we sent a PART but didn’t yet receive the PART ack from
// the server
bool parting{false};
std::string topic{};
std::string topic_author{};
void set_self(const std::string& name);
IrcUser* get_self() const;
IrcUser* add_user(const std::string& name,
const std::map<char, char>& prefix_to_mode);
IrcUser* find_user(const std::string& name) const;
void remove_user(const IrcUser* user);
void remove_all_users();
const std::vector<std::unique_ptr<IrcUser>>& get_users() const
{ return this->users; }
protected:
std::unique_ptr<IrcUser> self{};
std::vector<std::unique_ptr<IrcUser>> users{};
};
/**
* A special channel that is not actually linked to any real irc
* channel. This is just a channel representing a connection to the
* server. If an user wants to maintain the connection to the server without
* having to be on any irc channel of that server, he can just join this
* dummy channel.
* It’s not actually dummy because it’s useful and it does things, but well.
*/
class DummyIrcChannel: public IrcChannel
{
public:
explicit DummyIrcChannel();
DummyIrcChannel(const DummyIrcChannel&) = delete;
DummyIrcChannel(DummyIrcChannel&&) = delete;
DummyIrcChannel& operator=(const DummyIrcChannel&) = delete;
DummyIrcChannel& operator=(DummyIrcChannel&&) = delete;
/**
* This flag is at true whenever the user wants to join this channel, but
* he is not yet connected to the server. When the connection is made, we
* check that flag and if it’s true, we inform the user that he has just
* joined that channel.
* If the user is already connected to the server when he tries to join
* the channel, we don’t use that flag, we just join it immediately.
*/
bool joining;
};