Files
biboumi/src/network/poller.hpp
T
Florent Le Coz b72908548d Let the user choose the poller to use through cmake POLLER option
Use ccmake, or cmake -i, or cmake -DPOLLER=EPOLL, for example
2013-11-21 00:35:15 +01:00

88 lines
2.1 KiB
C++

#ifndef POLLER_INCLUDED
# define POLLER_INCLUDED
#include <network/socket_handler.hpp>
#include <unordered_map>
#include <memory>
#define POLL 1
#define EPOLL 2
#define KQUEUE 3
#include <config.h>
#ifndef POLLER
#define POLLER POLL
#endif
#if POLLER == POLL
#include <poll.h>
#define MAX_POLL_FD_NUMBER 4096
#elif POLLER == EPOLL
#include <sys/epoll.h>
#else
#error Invalid POLLER value
#endif
/**
* We pass some SocketHandlers to this Poller, which uses
* poll/epoll/kqueue/select etc to wait for events on these SocketHandlers,
* and call the callbacks when event occurs.
*
* TODO: support these pollers:
* - kqueue(2)
*/
class Poller
{
public:
explicit Poller();
~Poller();
/**
* Add a SocketHandler to be monitored by this Poller. All receive events
* are always automatically watched.
*/
void add_socket_handler(std::shared_ptr<SocketHandler> socket_handler);
/**
* Remove (and stop managing) a SocketHandler, designed by the given socket_t.
*/
void remove_socket_handler(const socket_t socket);
/**
* Signal the poller that he needs to watch for send events for the given
* SocketHandler.
*/
void watch_send_events(SocketHandler* socket_handler);
/**
* Signal the poller that he needs to stop watching for send events for
* this SocketHandler.
*/
void stop_watching_send_events(SocketHandler* socket_handler);
/**
* Wait for all watched events, and call the SocketHandlers' callbacks
* when one is ready.
* Returns false if there are 0 SocketHandler in the list.
*/
bool poll();
private:
/**
* A "list" of all the SocketHandlers that we manage, indexed by socket,
* because that's what is returned by select/poll/etc when an event
* occures.
*/
std::unordered_map<socket_t, std::shared_ptr<SocketHandler>> socket_handlers;
#if POLLER == POLL
struct pollfd fds[MAX_POLL_FD_NUMBER];
nfds_t nfds;
#elif POLLER == EPOLL
int epfd;
#endif
Poller(const Poller&) = delete;
Poller(Poller&&) = delete;
Poller& operator=(const Poller&) = delete;
Poller& operator=(Poller&&) = delete;
};
#endif // POLLER_INCLUDED