Files
biboumi/src/network/socket_handler.hpp
T
louiz’ 0ab40dc1ab Refactoring louloulibs and cmake
Use OBJECT libraries
Remove the louloulibs directory
Write FOUND variables in the cache
2017-03-14 21:45:23 +01:00

43 lines
883 B
C++

#pragma once
#include <biboumi.h>
#include <memory>
class Poller;
using socket_t = int;
class SocketHandler
{
public:
explicit SocketHandler(std::shared_ptr<Poller>& poller, const socket_t socket):
poller(poller),
socket(socket)
{}
virtual ~SocketHandler() = default;
SocketHandler(const SocketHandler&) = delete;
SocketHandler(SocketHandler&&) = delete;
SocketHandler& operator=(const SocketHandler&) = delete;
SocketHandler& operator=(SocketHandler&&) = delete;
virtual void on_recv() {}
virtual void on_send() {}
virtual void connect() {}
virtual bool is_connected() const = 0;
socket_t get_socket() const
{ return this->socket; }
protected:
/**
* A pointer to the poller that manages us, because we need to communicate
* with it.
*/
std::shared_ptr<Poller> poller;
/**
* The handled socket.
*/
socket_t socket;
};