Directly use Botan::byte instead of char, to avoid an unnecessary cast
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@@ -417,15 +417,14 @@ void TCPSocketHandler::start_tls()
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void TCPSocketHandler::tls_recv()
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{
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static constexpr size_t buf_size = 4096;
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char recv_buf[buf_size];
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Botan::byte recv_buf[buf_size];
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const ssize_t size = this->do_recv(recv_buf, buf_size);
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if (size > 0)
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{
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const bool was_active = this->tls->is_active();
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try {
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this->tls->received_data(reinterpret_cast<const Botan::byte*>(recv_buf),
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static_cast<size_t>(size));
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this->tls->received_data(recv_buf, static_cast<size_t>(size));
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} catch (const Botan::TLS::TLS_Exception& e) {
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// May happen if the server sends malformed TLS data (buggy server,
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// or more probably we are just connected to a server that sends
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@@ -448,9 +447,8 @@ void TCPSocketHandler::tls_send(std::string&& data)
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const bool was_active = this->tls->is_active();
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if (!this->pre_buf.empty())
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{
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this->tls->send(reinterpret_cast<const Botan::byte*>(this->pre_buf.data()),
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this->pre_buf.size());
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this->pre_buf = "";
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this->tls->send(this->pre_buf.data(), this->pre_buf.size());
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this->pre_buf.clear();
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}
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if (!data.empty())
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this->tls->send(reinterpret_cast<const Botan::byte*>(data.data()),
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@@ -459,7 +457,9 @@ void TCPSocketHandler::tls_send(std::string&& data)
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this->on_tls_activated();
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}
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else
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this->pre_buf += data;
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this->pre_buf.insert(this->pre_buf.end(),
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std::make_move_iterator(data.begin()),
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std::make_move_iterator(data.end()));
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}
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void TCPSocketHandler::tls_data_cb(const Botan::byte* data, size_t size)
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@@ -266,9 +266,6 @@ private:
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* An additional buffer to keep data that the user wants to send, but
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* cannot because the handshake is not done.
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*/
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std::string pre_buf;
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std::vector<Botan::byte> pre_buf;
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#endif // BOTAN_FOUND
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};
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