540 lines
24 KiB
ReStructuredText
540 lines
24 KiB
ReStructuredText
######################
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End-user documentation
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######################
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Quick-start
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-----------
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When a user joins an IRC channel on an IRC server (see `Join an IRC
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channel`_), biboumi connects to the remote IRC server, sets the user’s nick
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as requested, and then tries to join the specified channel. If the same
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user subsequently tries to connect to an other channel on the same server,
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the same IRC connection is used. If, however, an other user wants to join
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an IRC channel on that same IRC server, biboumi opens a new connection to
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that server. Biboumi connects once to each IRC servner, for each user on it.
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Additionally, if one user is using more than one clients (with the same bare
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JID), they can join the same IRC channel (on the same server) behind one
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single nickname. Biboumi will forward all the messages (the channel ones and
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the private ones) and the presences to all the resources behind that nick.
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There is no need to have multiple nicknames and multiple connections to be
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able to take part in a conversation (or idle) in a channel from a mobile client
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while the desktop client is still connected, for example.
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.. note:: If you use a biboumi that you have no control on: remember that the
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administrator of the gateway you use is able to view all your IRC
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conversations, whether you’re using encryption or not. This is exactly as
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if you were running your IRC client on someone else’s server. Only use
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biboumi if you trust its administrator (or, better, if you are the
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administrator) or if you don’t intend to have any private conversation.
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Addressing
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----------
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IRC entities are represented by XMPP JIDs. The domain part of the JID is
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the domain served by biboumi (the part after the `@`, biboumi.example.com in
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the examples), and the local part (the part before the `@`) depends on the
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concerned entity.
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IRC channels and IRC users have a local part formed like this:
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``name`` % ``irc_server``.
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``name`` can be a channel name or an user nickname. The distinction between
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the two is based on the first character: by default, if the name starts with
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``'#'`` or ``'&'`` (but this can be overridden by the server, using the
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ISUPPORT extension) then it’s a channel name, otherwise this is a nickname.
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There is two ways to address an IRC user, using a local part like this:
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``nickname`` % ``irc_server`` or by using the in-room address of the
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participant, like this:
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``channel_name`` % ``irc_server`` @ ``biboumi.example.com`` / ``Nickname``
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The second JID is available only to be compatible with XMPP clients when the
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user wants to send a private message to the participant ``Nickname`` in the
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room ``channel_name%irc_server@biboumi.example.com``.
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On XMPP, the node part of the JID can only be lowercase. On the other hand,
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IRC nicknames are case-insensitive, this means that the nicknames toto,
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Toto, tOtO and TOTO all represent the same IRC user. This means you can
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talk to the user toto, and this will work.
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Also note that some IRC nicknames or channels may contain characters that
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are not allowed in the local part of a JID (for example '@'). If you need
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to send a message to a nick containing such a character, you can use a jid
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like ``%irc.example.com@biboumi.example.com/AnnoyingNickn@me``, because
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the JID ``AnnoyingNickn@me%irc.example.com@biboumi.example.com`` would not
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work. This “weird” JID is just using the fact that you can send a private
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message through any room (even a room with an empty name) because, on IRC,
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a query does not go through any room at all, it’s just server-wide. So,
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sending a message to #doesnotexist%irc@biboumi/User is exactly the same as
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sending one to %irc@biboumi/User.
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And if you need to address a channel that contains such invalid characters, you
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have to use `jid-escaping <http://www.xmpp.org/extensions/xep-0106.html#escaping>`_,
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and replace each of these characters with their escaped version, for example to
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join the channel ``#b@byfoot``, you need to use the following JID:
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``#b\40byfoot%irc.example.com@biboumi.example.com``.
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Examples:
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* ``#foo%irc.example.com@biboumi.example.com`` is the #foo IRC channel, on the
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irc.example.com IRC server, and this is served by the biboumi instance on
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biboumi.example.com
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* ``toto%irc.example.com@biboumi.example.com`` is the IRC user named toto, or
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TotO, etc.
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* ``irc.example.com@biboumi.example.com`` is the IRC server irc.example.com.
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Note: Some JIDs are valid but make no sense in the context of
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biboumi:
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* ``#test%@biboumi.example.com``, or any other JID that does not contain an
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IRC server is invalid. Any message to that kind of JID will trigger an
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error, or will be ignored.
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If compiled with Libidn, an IRC channel participant has a bare JID
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representing the “hostname” provided by the IRC server. This JID can only
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be used to set IRC modes (for example to ban a user based on its IP), or to
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identify user. It cannot be used to contact that user using biboumi.
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Join an IRC channel
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-------------------
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To join an IRC channel ``#foo`` on the IRC server ``irc.example.com``,
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join the XMPP MUC ``#foo%irc.example.com@biboumi.example.com``.
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Connect to an IRC server
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------------------------
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The connection to the IRC server is automatically made when the user tries
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to join any channel on that IRC server. The connection is closed whenever
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the last channel on that server is left by the user.
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Roster
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------
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You can add some JIDs provided by biboumi into your own roster, to receive
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presence from them. Biboumi will always automatically accept your requests.
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Biboumi’s JID
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~~~~~~~~~~~~~
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By adding the component JID into your roster, the user will receive an available
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presence whenever it is started, and an unavailable presence whenever it is being
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shutdown. This is useful to quickly view if that biboumi instance is started or
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not.
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IRC server JID
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~~~~~~~~~~~~~~
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These presence will appear online in the user’s roster whenever they are
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connected to that IRC server (see `Connect to an IRC server`_ for more
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details). This is useful to keep track of which server an user is connected
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to: this is sometimes hard to remember, when they have many clients, or if
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they are using persistent channels.
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Channel messages
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----------------
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On XMPP, unlike on IRC, the displayed order of the messages is the same for
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all participants of a MUC. Biboumi can not however provide this feature, as
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it cannot know whether the IRC server has received and forwarded the
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messages to other users. This means that the order of the messages
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displayed in your XMPP client may not be the same as the order on other
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IRC users’.
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History
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-------
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Public channel messages are saved into archives, inside the database,
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unless the `record_history` option is set to false by that user (see
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`Ad-hoc commands`_). Private messages (messages that are sent directly to
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a nickname, not a channel) are never stored in the database.
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A channel history can be retrieved by using `Message archive management
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(MAM) <https://xmpp.org/extensions/xep-0313.htm>`_ on the channel JID.
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The results can be filtered by start and end dates.
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When a channel is joined, if the client doesn’t specify any limit, biboumi
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sends the `max_history_length` last messages found in the database as the
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MUC history. If a client wants to only use MAM for the archives (because
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it’s more convenient and powerful), it should request to receive no
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history by using an attribute maxchars='0' or maxstanzas='0' as defined in
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XEP 0045, and do a proper MAM request instead.
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Note: the maxchars attribute is ignored unless its value is exactly 0.
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Supporting it properly would be very hard and would introduce a lot of
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complexity for almost no benefit.
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For a given channel, each user has her or his own archive. The content of
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the archives are never shared, and thus a user can not use someone else’s
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archive to get the messages that they didn’t receive when they were
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offline. Although this feature would be very convenient, this would
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introduce a very important privacy issue: for example if a biboumi gateway
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is used by two users, by querying the archive one user would be able to
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know whether or not the other user was in a room at a given time.
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List channels
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-------------
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You can list the IRC channels on a given IRC server by sending an XMPP
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disco items request on the IRC server JID. The number of channels on some
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servers is huge so the result stanza may be very big, unless your client
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supports result set management (XEP 0059)
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Nicknames
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---------
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On IRC, nicknames are server-wide. This means that one user only has one
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single nickname at one given time on all the channels of a server. This is
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different from XMPP where a user can have a different nick on each MUC,
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even if these MUCs are on the same server.
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This means that the nick you choose when joining your first IRC channel on
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a given IRC server will be your nickname in all other channels that you
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join on that same IRC server.
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If you explicitely change your nickname on one channel, your nickname will
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be changed on all channels on the same server as well. Joining a new
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channel with a different nick, however, will not change your nick. The
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provided nick will be ignored, in order to avoid changing your nick on the
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whole server by mistake. If you want to have a different nickname in the
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channel you’re going to join, you need to do it explicitly with the NICK
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command before joining the channel.
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Authentication
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--------------
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There are multiple different ways to authenticate to an IRC service. The
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most commonly used is to send some command with your password to some
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special user on the server, often called NickServ. This can be done
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manually by talking to this user in private and sending the appropriate
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messages, or this can be done automatically using the `After-connection
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IRC commands`_. The biggest issue with this method is that you need to
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first be connected and logged (nick and username selected) to the server
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before you can start this authentication method, and this often creates a
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race condition if you need to be authenticated before joining a channel.
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A new method has been introduced to improve this: SASL authentication. You
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just need to configure your password into the “Sasl password” field of the
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IRC server, and biboumi will automatically authenticate when you connect
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to that server. If the authentication fails, the connection to the server
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is aborted. To fix this, check the error message and fix your nick and/or
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password, or remove your password entirely (empty that field) if you don’t
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want to use SASL at all.
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Private messages
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----------------
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Private messages are handled differently on IRC and on XMPP. On IRC, you
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talk directly to one server-user: toto on the channel #foo is the same user
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as toto on the channel #bar (as long as these two channels are on the same
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IRC server). By default you will receive private messages from the “global”
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user (aka nickname%irc.example.com@biboumi.example.com), unless you
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previously sent a message to an in-room participant (something like
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\#test%irc.example.com@biboumi.example.com/nickname), in which case future
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messages from that same user will be received from that same “in-room” JID.
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Notices
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-------
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Notices are received exactly like private messages. It is not possible to
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send a notice.
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Topic
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-----
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The topic can be set and retrieved seemlessly. The unique difference is that
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if an XMPP user tries to set a multiline topic, every line return (\\n) will
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be replaced by a space, because the IRC server wouldn’t accept it.
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Invitations
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-----------
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If the invited JID is a user JID served by this biboumi instance, it will forward the
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invitation to the target nick, over IRC.
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Otherwise, the mediated instance will directly be sent to the invited JID, over XMPP.
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Example: if the user wishes to invite the IRC user “FooBar” into a room, they can
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invite one of the following “JIDs” (one of them is not a JID, actually):
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- foobar%anything@biboumi.example.com
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- anything@biboumi.example.com/FooBar
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- FooBar
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(Note that the “anything” parts are simply ignored because they carry no
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additional meaning for biboumi: we already know which IRC server is targeted
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using the JID of the target channel.)
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Otherwise, any valid JID can be used, to invite any XMPP user.
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Kicks and bans
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--------------
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Kicks are transparently translated from one protocol to another. However
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banning an XMPP participant has no effect. To ban an user you need to set a
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mode +b on that user nick or host (see `IRC modes`_) and then kick it.
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Encoding
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--------
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On XMPP, the encoding is always ``UTF-8``, whereas on IRC the encoding of
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each message can be anything.
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This means that biboumi has to convert everything coming from IRC into UTF-8
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without knowing the encoding of the received messages. To do so, it checks
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if each message is UTF-8 valid, if not it tries to convert from
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``iso_8859-1`` (because this appears to be the most common case, at least
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on the channels I visit) to ``UTF-8``. If that conversion fails at some
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point, a placeholder character ``'�'`` is inserted to indicate this
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decoding error.
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Messages are always sent in UTF-8 over IRC, no conversion is done in that
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direction.
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IRC modes
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---------
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One feature that doesn’t exist on XMPP but does on IRC is the ``modes``.
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Although some of these modes have a correspondance in the XMPP world (for
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example the ``+o`` mode on a user corresponds to the ``moderator`` role in
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XMPP), it is impossible to map all these modes to an XMPP feature. To
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circumvent this problem, biboumi provides a raw notification when modes are
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changed, and lets the user change the modes directly.
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To change modes, simply send a message starting with “``/mode``” followed by
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the modes and the arguments you want to send to the IRC server. For example
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“/mode +aho louiz”. Note that your XMPP client may interprete messages
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begining with “/” like a command. To actually send a message starting with
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a slash, you may need to start your message with “//mode” or “/say /mode”,
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depending on your client.
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When a mode is changed, the user is notified by a message coming from the
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MUC bare JID, looking like “Mode #foo [+ov] [toto tutu]”. In addition, if
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the mode change can be translated to an XMPP feature, the user will be
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notified of this XMPP event as well. For example if a mode “+o toto” is
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received, then toto’s role will be changed to moderator. The mapping
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between IRC modes and XMPP features is as follow:
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``+q``
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Sets the participant’s role to ``moderator`` and its affiliation to ``owner``.
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``+a``
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Sets the participant’s role to ``moderator`` and its affiliation to ``owner``.
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``+o``
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Sets the participant’s role to ``moderator`` and its affiliation to ``admin``.
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``+h``
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Sets the participant’s role to ``moderator`` and its affiliation to ``member``.
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``+v``
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Sets the participant’s role to ``participant`` and its affiliation to ``member``.
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Similarly, when a biboumi user changes some participant's affiliation or role, biboumi translates that in an IRC mode change.
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Affiliation set to ``none``
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Sets mode to -vhoaq
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Affiliation set to ``member``
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Sets mode to +v-hoaq
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Role set to ``moderator``
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Sets mode to +h-oaq
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Affiliation set to ``admin``
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Sets mode to +o-aq
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Affiliation set to ``owner``
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Sets mode to +a-q
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Ad-hoc commands
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---------------
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Biboumi supports a few ad-hoc commands, as described in the XEP 0050.
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Different ad-hoc commands are available for each JID type.
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On the gateway itself
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~~~~~~~~~~~~~~~~~~~~~
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.. note:: For example on the JID biboumi.example.com
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ping
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^^^^
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Just respond “pong”
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hello
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^^^^^
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Provide a form, where the user enters their name, and biboumi responds
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with a nice greeting.
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disconnect-user
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^^^^^^^^^^^^^^^
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Only available to the administrator. The user provides a list of JIDs, and
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a quit message. All the selected users are disconnected from all the IRC
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servers to which they were connected, using the provided quit message.
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disconnect-from-irc-servers
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^^^^^^^^^^^^^^^^^^^^^^^^^^^
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Disconnect a single user from one or more IRC server. The user is
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immediately disconnected by closing the socket, no message is sent to the
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IRC server, but the user is of course notified with an XMPP message. The
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administrator can disconnect any user, while the other users can only
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disconnect themselves.
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configure
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^^^^^^^^^
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Lets each user configure some options that apply globally.
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The provided configuration form contains these fields:
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- **Record History**: whether or not history messages should be saved in
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the database.
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- **Max history length**: The maximum number of lines in the history that
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the server is allowed to send when joining a channel.
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- **Persistent**: Overrides the value specified in each individual
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channel. If this option is set to true, all channels are persistent,
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whether or not their specific value is true or false. This option is true
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by default for everyone if the `persistent_by_default` configuration
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option is true, otherwise it’s false. See below for more details on what a
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persistent channel is.
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On a server JID
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~~~~~~~~~~~~~~~
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.. note:: For example on the JID chat.freenode.org@biboumi.example.com
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configure
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^^^^^^^^^
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Lets each user configure some options that applies to the concerned IRC
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server. The provided configuration form contains these fields:
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- **Address**: This address (IPv4, IPv6 or hostname) will be used, when
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biboumi connects to this server. This is a very handy way to have a
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custom name for a network, and be able to edit the address to use
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if one endpoint for that server is dead, but continue using the same
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JID. For example, a user could configure the server
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“freenode@biboumi.example.com”, set “chat.freenode.net” in its
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“Address” field, and then they would be able to use “freenode” as
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the network name forever: if “chat.freenode.net” breaks for some
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reason, it can be changed to “irc.freenode.org” instead, and the user
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would not need to change all their bookmarks and settings.
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- **Realname**: The customized “real name” as it will appear on the
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user’s whois. This option is not available if biboumi is configured
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with realname_customization to false.
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- **Username**: The “user” part in your `user@host`. This option is not
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available if biboumi is configured with realname_customization to
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false.
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- **In encoding**: The incoming encoding. Any received message that is not
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proper UTF-8 will be converted from the configured In encoding into UTF-8.
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If the conversion fails at some point, some characters will be replaced by
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the placeholders.
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- **Out encoding**: Currently ignored.
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- **After-connection IRC commands**: Raw IRC commands that will be sent
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one by one to the server immediately after the connection has been
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successful. It can for example be used to identify yourself using
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NickServ, with a command like this: `PRIVMSG NickServ :identify
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PASSWORD`.
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- **Ports**: The list of TCP ports to use when connecting to this IRC server.
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This list will be tried in sequence, until the connection succeeds for
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one of them. The connection made on these ports will not use TLS, the
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communication will be insecure. The default list contains 6697 and 6670.
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- **TLS ports**: A second list of ports to try when connecting to the IRC
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server. The only difference is that TLS will be used if the connection
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is established on one of these ports. All the ports in this list will
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be tried before using the other plain-text ports list. To entirely
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disable any non-TLS connection, just remove all the values from the
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“normal” ports list. The default list contains 6697.
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- **Verify certificate**: If set to true (the default value), when connecting
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on a TLS port, the connection will be aborted if the certificate is
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not valid (for example if it’s not signed by a known authority, or if
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the domain name doesn’t match, etc). Set it to false if you want to
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connect on a server with a self-signed certificate.
|
||
- **SHA-1 fingerprint of the TLS certificate to trust**: if you know the hash
|
||
of the certificate that the server is supposed to use, and you only want
|
||
to accept this one, set its SHA-1 hash in this field.
|
||
- **SASL Password**: The password to authenticate with your nickname, on
|
||
that server. Authentication will be tried with the nick that is used when
|
||
connecting to the server. This is the Nickname_ field if it is set, otherwise
|
||
it’s simply the nickname specified in the first room you join.
|
||
- **Nickname**: A nickname that will be used instead of the nickname provided
|
||
in the initial presence sent to join a channel. This can be used if the
|
||
user always wants to have the same nickname on a given server, and not
|
||
have to bother with setting that nick in all the bookmarks on that
|
||
server. The nickname can still manually be changed with a standard nick
|
||
change presence.
|
||
- **Server password**: A password that will be sent just after the connection,
|
||
in a PASS command. This is usually used in private servers, where you’re
|
||
only allowed to connect if you have the password. Note that, although
|
||
this is NOT a password that will be sent to NickServ (or some other
|
||
authentication service), some server (notably Freenode) use it as if it
|
||
was sent to NickServ to identify your nickname. See SASL password if you
|
||
need to authenticate.
|
||
- **Throttle limit**: specifies a number of messages that can be sent
|
||
without a limit, before the throttling takes place. When messages
|
||
are throttled, only one command per second is sent to the server.
|
||
The default is 10. You can lower this value if you are ever kicked
|
||
for excess flood. If the value is 0, all messages are throttled. To
|
||
disable this feature, set it to a negative number, or an empty string.
|
||
|
||
get-irc-connection-info
|
||
^^^^^^^^^^^^^^^^^^^^^^^
|
||
|
||
Returns some information about the IRC server, for the executing user. It
|
||
lets the user know if they are connected to this server, from what port,
|
||
with or without TLS, and it gives the list of joined IRC channel, with a
|
||
detailed list of which resource is in which channel.
|
||
|
||
On a channel JID
|
||
~~~~~~~~~~~~~~~~
|
||
|
||
.. note:: For example on the JID #test%chat.freenode.org@biboumi.example.com
|
||
|
||
configure
|
||
^^^^^^^^^
|
||
|
||
Lets each user configure some options that applies to the concerned IRC
|
||
channel. Some of these options, if not configured for a specific channel,
|
||
defaults to the value configured at the IRC server level. For example the
|
||
encoding can be specified for both the channel and the server. If an
|
||
encoding is not specified for a channel, the encoding configured in the
|
||
server applies. The provided configuration form contains these fields:
|
||
|
||
- **In encoding**: see the option with the same name in the server configuration
|
||
form.
|
||
- **Out encoding**: Currently ignored.
|
||
- **Persistent**: If set to true, biboumi will stay in this channel even when
|
||
all the XMPP resources have left the room. I.e. it will not send a PART
|
||
command, and will stay idle in the channel until the connection is
|
||
forcibly closed. If a resource comes back in the room again, and if
|
||
the archiving of messages is enabled for this room, the client will
|
||
receive the messages that where sent in this channel. This option can be
|
||
used to make biboumi act as an IRC bouncer.
|
||
- **Record History**: whether or not history messages should be saved in
|
||
the database, for this specific channel. If the value is “unset” (the
|
||
default), then the value configured globally is used. This option is there,
|
||
for example, to be able to enable history recording globally while disabling
|
||
it for a few specific “private” channels.
|
||
|
||
Raw IRC messages
|
||
----------------
|
||
|
||
Biboumi tries to support as many IRC features as possible, but doesn’t
|
||
handle everything yet (or ever). In order to let the user send any
|
||
arbitrary IRC message, biboumi forwards any XMPP message received on an IRC
|
||
Server JID (see `Addressing`_) as a raw command to that IRC server.
|
||
|
||
For example, to WHOIS the user Foo on the server irc.example.com, a user can
|
||
send the message “WHOIS Foo” to ``irc.example.com@biboumi.example.com``.
|
||
|
||
The message will be forwarded as is, without any modification appart from
|
||
adding ``\r\n`` at the end (to make it a valid IRC message). You need to
|
||
have a little bit of understanding of the IRC protocol to use this feature.
|