Files
biboumi/louloulibs/network/dns_socket_handler.cpp
T
louiz’ 0c8adc85f7 Move all the connect() logic from TCPSocketHandler into a subclass
This way, TCPSocketHandler only deal with the message sending/receiving, not
the connect() or anything else.  This will be used for implementing servers
(because when a client is accepted, we don’t need all the connect() and dns
resolution stuff).
2016-11-11 02:54:48 +01:00

55 lines
1.3 KiB
C++

#include <louloulibs.h>
#ifdef CARES_FOUND
#include <network/dns_socket_handler.hpp>
#include <network/dns_handler.hpp>
#include <network/poller.hpp>
#include <ares.h>
DNSSocketHandler::DNSSocketHandler(std::shared_ptr<Poller> poller,
DNSHandler& handler,
const socket_t socket):
SocketHandler(poller, socket),
handler(handler)
{
}
void DNSSocketHandler::connect()
{
}
void DNSSocketHandler::on_recv()
{
// always stop watching send and read events. We will re-watch them if the
// next call to ares_fds tell us to
this->handler.remove_all_sockets_from_poller();
::ares_process_fd(DNSHandler::instance.get_channel(), this->socket, ARES_SOCKET_BAD);
}
void DNSSocketHandler::on_send()
{
// always stop watching send and read events. We will re-watch them if the
// next call to ares_fds tell us to
this->handler.remove_all_sockets_from_poller();
::ares_process_fd(DNSHandler::instance.get_channel(), ARES_SOCKET_BAD, this->socket);
}
bool DNSSocketHandler::is_connected() const
{
return true;
}
bool DNSSocketHandler::is_connecting() const
{
return false;
}
void DNSSocketHandler::remove_from_poller()
{
if (this->poller->is_managing_socket(this->socket))
this->poller->remove_socket_handler(this->socket);
}
#endif /* CARES_FOUND */